Those are sweet Terran city, nice doddads placement there.
Keep us posted.
MAPORINO 2018 videos update, get them while they are fresh !
Only 1 more map to complete this awesome campaign.
Seems only yesterday I was introduced to Barry Baldwin and the CPG.
Fight side by side with Haris Arrow.
Now... Feels sad man...
I need to know how it will end, but... I also don't want it to end.
Am I making any sense?
Small Update on Mission 04 : Highway to Hell
It is complete, currently testing the mission for bugs and perhaps to polish it up some more.
Special Thanks to WingedArchon for Bay Ar new model.
Picking up an initiative by Mozared and JayborinoPlays, I will be hosting a project every month for the community to focus it's attention and feedback towards (Thread found here: https://www.sc2mapster.com/forums/player-zone/map-review/131020-monthly-community-project-testing-continued/#posts). Anyone interested in having their project hosted should PM me, do not inquire here.
Project Page: (The entire campaign) https://www.sc2mapster.com/projects/noir-automata
Direct Links: None, must be downloaded.
Mission Launcher: https://www.sc2mapster.com/projects/noir-automata/files/2422202
Game Type: Single Player Campaign
Set 2 years after the final event of Legacy of the Void.
The three race now living peacefully.
But it all change when the Purifiers reprogram the Spear of Adun and attack the protoss capital, killing all the Twilight Council members and declare war on all living intelligent being.
The three race turn to Heirarch Artanis to stop the Purifiers. But when the world need him the most Heirarch Artanis vanish.
The survivors of the war join together under the Alliance Command Council [ACC] and fight back the purifiers one battle field at a time.
Leave feedback for the project here. Negative feedback is welcome, as well as positive feedback. Refrain from flaming. Attempt to offer solutions to problems you find. You know, good feedback -The goal of this thread.
I finished Noir lvl 5. I'll copy the video to here when it's done uploading/etc. I played on normal difficulty. Overall a fun mission, but definitely hard. I have some suggestions in the video, but here are some I think may ease the difficulty without making it too easy.
- On normal difficulty give reavers -25% attack speed. On easy give them -50% attack speed.
- Have killing the pylons make the enemy no longer able to warp in reinforcements.
- When the boss has the invulnerable shield, make it so your units won't attack him (so they'll attack the zealots/cannons instead during that time)
With the upgrade, many people have been dissatisfied with the new color scheme. For those I have decided to create a custom style for the website that aims to recreate the old look and feel of the site. You will need to install the Stylish extension available for both Firefox and Chrome, and then visit the site below and install the custom style.
It is still a Work in Progress and I will keep updating it. Please let me know of bugs that you may find.