Quote from Bennyha1: Go
Ah, thanks, gonna try your advises to night.
Dudkisc2? Will this work even if the item is loot, droops from a enemy?
Hmm, I'm not too sure about that one unfortunately. The one I made works better with pre-made units or units assigned to a variable. I guess if you have the ability to assign a looted item to a variable and applying it in the condition, it would work - however I'm not too keen on item looting as its not something I have used myself.
I would advice not to use it though, as it makes things a little more complicated as you have to also turn the trigger off whenever the loot hasn't been dropped, and turn it on whenever the item is in the actual game. I'm not sure that would work properly.