A small overview about a proof of concept map based on the "EDGE" game on iPhone.
Contains base physics of the game and also a small editor.
Not sure about a map development about this... But another good example of the possibilities of the editor.
Limitations of the engine
- Maximum of 2000 blocks (clean blocks doesn't exists)
- No size limit (the area used for the game depends only from the map size)
- Physics is not well managed (Balance gameplay not included)