• 0

    posted a message on Where/how to get Marine Model with Textures?

    What do you mean "Buttons tab"? Do you mean buttons as in the ones used in game, or something else..

    Posted in: Artist Tavern
  • 0

    posted a message on Patch 1.2 Trailer

    Patch 1.2 = Zerg's overlords killing siege tanks :| I'm tellin' you, it's going to happen.

    Posted in: General Chat
  • 0

    posted a message on Where/how to get Marine Model with Textures?

    Sorry to be some dumb, but I can't find where the archive would be. I have the editor but I'm not sure where to look, I've checked in program files and my documents/Starcraft 2. EDIT: Nevermind, found it, but I still don't see the textures for the marine there.

    Posted in: Art Assets
  • 0

    posted a message on Where/how to get Marine Model with Textures?

    Is there a way to get the textures? Like the .dds files...

    Posted in: Artist Tavern
  • 0

    posted a message on Where/how to get Marine Model with Textures?

    I posted this is the wrong forum, so I made a new one here. "I'm new to modeling/texturing and felt like I should give it a try. I'm an good artist but not very good at modeling. I was just wondering how would export the marine model with textures so I can edit it. Thanks."

    Posted in: Artist Tavern
  • 0

    posted a message on Where/how to get Marine Model with Textures?

    Ok, so I was able to export the model with the textures, but where are the texture files? Like the.dds files.

    Posted in: Art Assets
  • 0

    posted a message on Where/how to get Marine Model with Textures?

    I'm new to modeling/texturing and felt like I should give it a try. I'm an good artist but not very good at modeling. I was just wondering how would export the marine model with textures so I can edit it. Thanks.

    Posted in: Art Assets
  • 0

    posted a message on 10.5mb File Size limit?

    Is there an easy way to convert things from a map to a mod. Or do I have to go and re-create it? If I have to re-create it, I'll just make it Sc2Mapsters only map :(

    Posted in: General Chat
  • 0

    posted a message on 10.5mb File Size limit?

    So, the other day I tried uploading an unfinished map, but when I tried it says it exceeds the limit of size. My map atm is 19.5mb, it's unfinished with little changes to the default settings. How is this possible? And how can other people with HUGE RPG size maps get uploaded? I'm starting to really hate Blizz for this.

    Posted in: General Chat
  • 0

    posted a message on [Library] QuestLine (v1.2r) - Discontinued

    Go to your trigger window, open the QuestLine Library and go to Constants. Scroll down 'til you see this: Change the type of the Text Tags to Images and use the ones you imported. Just make sure when you import it you give it the path: Assets/*Name Here* That way the editor will find them.

    Posted in: Trigger Libraries & Scripts
  • 0

    posted a message on [Library] QuestLine (v1.2r) - Discontinued

    Hey, so I'm having an issue. I'm using version 1.12 and whenever I use my hero and click on the quest giver NPC, it doesn't show up. I had this issue before but it was because I forgot the Heroic attribute, I have it and it still doesn't show up. The units are allied, and I don't know what's wrong.

    Posted in: Trigger Libraries & Scripts
  • 0

    posted a message on XX% building progress

    It's under the ability for building. Each race has an ability for the builder. You would change it there, it would under the Info+ Tab.

    Posted in: Triggers
  • 0

    posted a message on Warping In Custom Units

    At the bottom of that list (once you select your unit), there is a box at the bottom, that is where you change the unit.

    Posted in: Data
  • 0

    posted a message on [RPG] BattleStar Online

    I don't mean to sound mean here, but are you sure you "made" the quest system. It looks A LOT like QuestLine. All it looks like is that you just moved the popups. The color, style, and buttons all match those of that Quest System. If you did make it, good job. If not, man up and just say it.

    Posted in: Project Workplace
  • 0

    posted a message on Campaign Objects With Melee Rules

    Of course, just modify abilities that train units to only train the ones you want, etc.

    Posted in: Data
  • To post a comment, please or register a new account.