Next TME will be posted on Jan. 24th. 2013
Due to holiday's I decided to extend this TME
Triggering Exercise # 8
In this "Triggering" exercise the objective is to create a Quest system using only triggers. No Sc2Layout. Quest system must have the following: The ability to add a quest, define who is the quest giver/ender, spawn/despawn units and/or items, rewards.
Think of these as achievements.
- Make this into a library
- Create a Quest Log
- Add a bank system to track quest status
The idea is to make the mapper think outside the box.( <- This will never change... lol)
No template map provided for this TME