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  • Bifuu
  • Registered User
  • Member for 10 years, 6 months, and 20 days
    Last active Sat, Apr, 9 2011 18:29:53
  • 0 Followers
  • 175 Total Posts
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  • Bifuu's avatar

    0

    May 28, 2010
    Bifuu posted a message on Polling

    Is Bifuu awesome:

    () Yes () OH YES () OH HELL YEAH BABY () eh

    Posted in: Off-Topic
  • Bifuu's avatar

    0

    May 25, 2010
    Bifuu posted a message on Faces @ SC2Mapster.com

    Glad my horse face amuses you!

    Heres another pic, from the same day as my avatar (why the camera is fuzzy also), it made me feel pretty epic standing at a white wall with a bunch of guns on the wall Matrix

    Posted in: Off-Topic
  • Bifuu's avatar

    0

    May 24, 2010
    Bifuu posted a message on Faces @ SC2Mapster.com

    <- Right there

    And for the latest picture i took where i resemble a horse:

    http://sphotos.ak.fbcdn.net/hphotos-ak-ash1/hs505.ash1/29878_431642755791_657550791_6100312_7508922_n.jpg

    Posted in: Off-Topic
  • Bifuu's avatar

    0

    May 24, 2010
    Bifuu posted a message on House MD

    Either all of you are crazy or its just me, but i love the way House is going.

    If you guys follow regularly you know theres ganna be a twist at the start of the next season

    Posted in: Off-Topic
  • Bifuu's avatar

    0

    May 23, 2010
    Bifuu posted a message on Adding a marine shield to a Hydralisk?how?

    I think the shield is modeled on the Marine directly too, so i dont think theres a standalone Shield yet

    Posted in: Miscellaneous Development
  • Bifuu's avatar

    0

    May 22, 2010
    Bifuu posted a message on Found out something interesting about Character names... and bring back identifiers please!

    Those of you that want identifiers needs to be shot O.o

    Just make it so no one can make a duplicate name, like every other game in the world.

    Identifiers was the worst idea ever.

    Posted in: General Chat
  • Bifuu's avatar

    0

    May 22, 2010
    Bifuu posted a message on Anoying new data editor
    Quote from SBeier: Go

    This new data editor realy anoy me. I try to edit a bunch of throw vectors in a mover, but everytime I enter a didget, the data editor want to refresh, scroll back up to the top and deselect my selected motion phase. That means that if I want to change the x of a throw vector to -0.95 I need to scroll down 3-4 times... sigh!

    Is it possible to revert to the old way of displaying it?

    "New" Data editor? You must be seeing the same i saw and confused me lol.

    Just go to view -> Show Table view

    and it should be back to the old editor

    Posted in: Miscellaneous Development
  • Bifuu's avatar

    0

    May 17, 2010
    Bifuu posted a message on [Video, Data, Models] Importing Custom Models and Using Them
    Embed Removed: https://www.youtube.com/v/c7x6Mh66yvk?fs=1

    Quick tutorial where i show you how to use Skizot's Mapster Model in a map as a doodad!

    you can download the model here http://forums.sc2mapster.com/development/map-development/1561-help-us-promote-sc2mapster/#p8

    Posted in: Tutorials
  • Bifuu's avatar

    0

    May 16, 2010
    Bifuu posted a message on Failing at SC2

    I have more losses than wins in copper league o.o

    Posted in: General Chat
  • Bifuu's avatar

    0

    May 16, 2010
    Bifuu posted a message on BifDebug, Helping you debug your map since not long ago!

    http://www.sc2mapster.com/assets/bifdebug/

    The Idea behind BifDebug is to provide a few triggers to help with the debugging process. The idea is to have essentially "GM" commands for your map.

    tools such as Spawn and GiveTo Allow you to test units right away without ever adding them to the map via terrain editor. This is especially useful when working on mods.

    As of current my maps dont need any more commands so i cant think of any more to add, so if anyone has a request to add a command, let me know!

    Posted in: Trigger Libraries & Scripts
  • Bifuu's avatar

    0

    May 10, 2010
    Bifuu posted a message on [Video, Data] Aura Abilities

    Another Tutorial from me, showing how to make a very basic Aura ability (Increasing movement speed of units near by) check it out here!

    Embed Removed: https://www.youtube.com/v/WZl-koiWHtw?fs=1
    Posted in: Tutorials
  • Bifuu's avatar

    0

    May 10, 2010
    Bifuu posted a message on [Video, Data] WC3 Hero Ability Emulation

    @xDeuSx: Go

    I never messed with multiple abilities but i was told this last night on IRC:

    [03:28] <Zaratulius> So first problem is when u add more than one ability to your learn ability u have to give them default buttor if u wont when u spend u skill points all skills will get lvl up

    Maybe that will help =)

    Posted in: Tutorials
  • Bifuu's avatar

    0

    May 9, 2010
    Bifuu posted a message on MMO Ryzom Open Source

    Unreal Engine 3 (Gears of War 1,2,3, Borderlands, most other good FPS's of late) , and Cryengine 3 (Crysis 2) are both Free as well =P well, if you do anything with them you need to get a license but they are cheap xD

    Posted in: General Chat
  • Bifuu's avatar

    0

    May 8, 2010
    Bifuu posted a message on [Video, Tips, Tricks] Galaxy Editor Tips and Tricks
    Quote from Aizuu: Go

    I like the tips and tricks idea, but can you write a list of the tips in addition to the video? 10 min of listening to a tips / tricks video seems a bit excessive. Not to be a douche, I've seen some of your work and its quite good (Hero Tutorial is awesome). It's just 3am and I'd rather read a tutorial than listen to it. That way I can slow down XD.

    good point ill do that for next time

    Posted in: Tutorials
  • Bifuu's avatar

    0

    May 7, 2010
    Bifuu posted a message on Road Intersection

    Best way is to use 4 Roads with another doodad in the middle, go look at Metalopolis

    Posted in: Miscellaneous Development
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