- Making a map using the mod file, making the First Person camera object, and implementing the trigger library. This covers making the map file itself. Watch this first.
- This shows what to do once the map is made. Shows how to place units, demonstrates how they behave in the map, demonstrates the ammo system, shows how to place ammo-refill items.
- This is just the finishing few minutes of the above listed Part 1.
There's now two tutorials total. The second tutorial is split between two videos because it was a little longer than the 15 minutes total that youtube allows. At the end of tutorial 2, you will have witnessed the creation of the FPS Engine v2.0 Demo Map listed on the FPS Engine asset page. Right after I ended the video recording program I saved the map, and that map I then uploaded as the demo map. So basically it shows from start to finish what the steps are to make your own FPS map with my engine, from the creation of the map with the mod as primary custom dependency to the importation of the trigger library to the creation of terrain, ammo items, and enemies, to finally testing the map. Hope these tutorials help.