• 0

    posted a message on Custom Decal Request (Warlords of Draenor)

    So I have 4 256x256 Images in .dds format and i have tried everything but i still can not get these to become working decals for my map.

    If anyone is willing to help me all 4 of them are in the attached zip file

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on The proper way to use War3 Mod (GA) in you map

    Question...Is this AI compatible? I just need to know if the computer will train/build for example Computer is playing Human Player is Playing Orc will it train/build the human tech tree

    Posted in: Warcraft Modding
  • 0

    posted a message on Request for Tank Models

    this is my own "what if" idea so It wont follow exactly :)

    its manly a tug a war

    Posted in: Data
  • 0

    posted a message on Request for Tank Models

    Was not sure if this went here even though it deals with models and the data editor...

    I was wondering if anyone could help me I have A Map (mostly Done) but I need some world war II models from the German Side (considering this is the Invasion of D-Day) and I was wondering If I can Get the models In the Picture that follow please.

    Posted in: Data
  • 0

    posted a message on [Model] How-to: Convert .WMO files to .M3 (Importing Structures from WoW to SC2) [Advanced]

    is it possible to have someone post the 3ds max 2011 i have 2015

    Posted in: Tutorials
  • 0

    posted a message on WoW Model-Pack Requests

    if anyone can convert this buildings and units i have from warcraft 3 to sc2 that would be great...note they are from wow and warlords of draenor

    buildings Link Removed: http://www.mediafire.com/download/g5faw3hyw90qaq6/Orc Buildings.zip

    units Link Removed: http://www.mediafire.com/download/19dk2du5qu9npx3/Orc Units.zip

    P.S. I would do it my self for the buildings but I keep getting bloody eror after error just when clicking on my 3dsmax 2015 so If anyone can help me that would be great as I am so fustrated right now I am ready to SMASH MY PC!

    Posted in: Art Assets
  • 0

    posted a message on Conversions (Units/Build/Hero)

    If anyone can convert this buildings and units i have from warcraft 3 to sc2 that would be great...note they are from wow and warlords of draenor

    buildings Link Removed: http://www.mediafire.com/download/g5faw3hyw90qaq6/Orc Buildings.zip

    units Link Removed: http://www.mediafire.com/download/19dk2du5qu9npx3/Orc Units.zip

    P.S. I would do it my self for the buildings but I keep getting bloody eror after error just when clicking on my 3dsmax 2015 so If anyone can help me that would be great as I am so fustrated right now I am ready to SMASH MY PC!

    the above post is an edit of the original

    Posted in: Miscellaneous Development
  • 0

    posted a message on War3 Mod(GA) Change Log & Future Plans

    ok it is still giving me the message when making a map and I followed your tutorial you linked so I dont know what I am doing...and its even in my C drive under my program files

    here is the message

    Dependency file could not be found (Mods\WarCraft\WarCraft.SC2Mod)

    by the way I even unistalled SC2 and re-installed it...did not help

    edit...Might have figured it out will know in a few

    Posted in: Warcraft Modding
  • 0

    posted a message on War3 Mod(GA) Change Log & Future Plans

    ok thank you

    Posted in: Warcraft Modding
  • 0

    posted a message on War3 Mod(GA) Change Log & Future Plans

    is it possible to get a picture of where this resave button is because i only see save and save as

    Posted in: Warcraft Modding
  • 0

    posted a message on War3 Mod(GA) Change Log & Future Plans

    I followed it but one question correct me if I am wrong the warcraft.sc2mod and warcraftdata.mod you be labed as they are not war3 (GA) and War3 Data (GA).

    and this nolonger needs public test realm editor correct

    also (did not know if it mattered but when double clicking ton the War3 Data(GA) it says dependecy not found (Mods\Warcraft\Warcraft.sc2mod) BUT the file it is looking for is in that location where I installed my Starcraft II

    Posted in: Warcraft Modding
  • 0

    posted a message on War3 Mod(GA) Change Log & Future Plans

    is keep saying the following error...

    Error: Dependency data could not be loaded. Dependency file could not be found (Mods\WarCraft\WarCraft.SC2Mod) Dependency file could not be found (Mods\WarCraft\WarCraftData.SC2Mod)

    Posted in: Warcraft Modding
  • 0

    posted a message on Request for Model Conversion (WC3 to SCII)

    the reason I have asked if someone can help is I have tried with these models but they come out in the map editor with only a blue texture

    if i recall someone told me to download a program that creat a "normal Texture" or something like that. but i could not download do to the fact that my computer detected a virus on that program software

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on Warcraft III PTR Assets Not Found!

    Question....If I get a BLACK screen due to not being able to load a terrain what do i do (this is using the wc3 assets only)

    nvm found my answer with a little more digging...lol

    Posted in: Warcraft Modding
  • 0

    posted a message on Request for Model Conversion (WC3 to SCII)

    I was not sure if this goes here (considering it says requests) or somewhere else...

    I was given permission by Fingolgin at Hiveworkshop to Convert his models if the following Pack I would Like them Animated if possible and (i know there are two others posted by me but I feel they should be redone with his following instructions)

    Following post from Pm on Hiveworkshop.

    The ships have a second material which is unshaded, used for the lights and windows. It also has one material that has teamcolor, and one which has alpha, and they are used on different parts of the model. If you use only one material, there will be teamcolor in all the areas that are supposed to be transparent, and that looks bad.

    The MTT and the Droid Gunship however, only use one material, so those should be easy.

    Posted in: Map Suggestions/Requests
  • To post a comment, please or register a new account.