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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    so I am guessing there is no real easy workaround for the error in the picture. I tried one solution given to me which was to log in before trying to load the map but that did not work.

     

    if there are any other solutions I like to know, I have not done much in the way of map making with starcraft 2 so I a little rusty.

     

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    I have it downloaded but if I don't use the battle.net version and I go to publish my map I get this error.

     

     

    at this point I kinda feel the only way around this is to have 1 map with no battle.net version and then have another map with the battle.net version of the same map for publishing. its kinda a extra step but at this point I not sure what to do.

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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    In reply to FreezingAcidRain:

     it does not even do that I get a error "Dependecy can not load" see picture below
    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    OK so I still having trouble with the battle.net version. I have started making non battle.net versions of the maps I use this mod in. I do have one question though...is there a video about the installing and getting the battle.net one working? I problem got something wrong with my editor but a video might clear that up

    Posted in: Project Workplace
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    posted a message on Question

    so I have 3 custom buildings for the Terran's (Barracks, Factory, and Starport) these buildings have custom units meant only for Me... Player 1, in my player vs ai map. my problem is that if I lift the buildings up to reposition them and set them back down the train able unit goes to default. What do I need to do so I can move them and not have said problem?

     

    also I tried making a new unit of Factory flying (Like it is in the data editor) but I can not figure out how the default factory has only one actor for 2 buildings

    Posted in: Data
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    posted a message on question

    I went in to the unit flags like 5 minutes after making it and murphy's law I ask for help a minutes later I figure it out.....thank for the help though

     

    Posted in: Data
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    posted a message on question

    ok I still new to the site and could not find a request page so if this is the wrong section please let me know for next time.

     

    I have a "Sarrah Kerrigan Ghost hero based off Nova. I would like to know (Detailed with picture if possible. I bad at the editor) how to remove the permanent cloak so that she will use the Ghost Cloak and Decloak. she already got the ghost cloak and decloak as part of her abilities but she shows up as permanently cloaked and I need that gone

    Posted in: Data
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    ok will do

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    cause they start converting it in to a Earth Settlement...I don't know I still working on the back story...lol...however the reskin would be use full in like...Fortress wars on side of the map has UED Versions of those Models the other side has Dominion Versions (Original)

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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    I been looking for someone to make a UED Re-skin of the Augustgrad Walls and Gate (see below). would you guys be willing to pull this off?

     

    If so that would help my UED Occupied Augustgrad Map along. I would do it my self but I don't know how and I can't seem to find a good detail tutorial on how to do it

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    In reply to VarientTFoR

    Quote from VarientTFoR >>

    In reply to Azog2016:

     Go into a different map instead of the one you wish to load and login into your Battle.net through the editor, leave that map open then proceed to open the map you have the mod plugged into, this should solve any issues you are having regarding that.
     I tried what you said to do...no luck same error...it only seems to happen with the battle.net version. which will make it difficult for me to Privately publish my map for me and my friend to play
    I took a screen shot of the error if it helps
     
    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    OK I'll try that and let you know what happens

     

    on a different note is there a way to have a UED Floor decal with out having another decal appearing under the UED one.

     

    I have the Son's of Korhal decal as my Terran decal in sc2 but when in my map editor I replace the son's of Korhal with the UED but the son's of korhal still appears under the UED is there a way around this??

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    OK I might have found a bug with the Battle.net version again. I added the battle.net version into my map on the editor saved and closed it but when I went to reopen it I got the following error

     

    "Dependency Can not load, Continue anyway?"

     

    I know this happened to me a few days after the mod release and I was tearing my hair out before letting you know so...

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    oh ok...I guessing the battle.net one is not up yet?

     

    and quick question...when I use the downloaded version I only see in the units tab the UED Valkyie. is this normal

     

     

    Posted in: Project Workplace
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    posted a message on UED 3.0 MOD // United Earth Directorate new playable race

    ok new error this one is when trying to publish (either private publish or public). The error is as follows

     

    "Unable to publish due to problems below"

    "Document dependency does not specify a Blizzard file (Mods\Starcraft2_UED_MOD.SC2Mod"

     

    did I screw up again or is it my editor?

     

    p.s. sorry for the problems 

    Posted in: Project Workplace
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