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  • Alevice
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  • Member for 8 years, 10 months, and 22 days
    Last active Thu, Feb, 7 2019 14:16:09
  • 1 Follower
  • 877 Total Posts
  • 8 Thanks
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  • Alevice's avatar

    0

    Jun 20, 2018
    Alevice posted a message on Whats up with all of this

    It is unclear how premium content will be handled. so far blizzard contacted tya and pirate to make this content. they havent decided where to go further with future premium mods

    Posted in: General Chat
  • Alevice's avatar

    0

    Feb 12, 2018
    Alevice posted a message on Basic Data Editor Question

    swithch to xml view and check if your unit id is right

    Posted in: General Chat
  • Alevice's avatar

    0

    Sep 24, 2017
    Alevice posted a message on Show models on dialogs

    you can alos use model frames and cutscenes with layouts for such things. cutscenes is basically how  the main screens are done.

    Posted in: Galaxy Scripting
  • Alevice's avatar

    0.963229992790195

    Sep 24, 2017
    Alevice posted a message on New to the UI editor. I have a few questions.

    There is a set player race trigger.  Fade out before you transition, because it aint smooth at all.

     

    With layouts using the ui editor, you can instance a command card besides the one used by default. then with triggers you can hook it to a unit group and it will always use that unit group. thats enssentially how the coop top bar and the spear of adun is done

     

    you can create a brand new frmae of layouts of type unitstatus bar which will be hooked to a unit and will track its vitals.

     

    no idea about announcers.

     

     

    Posted in: UI Development
  • Alevice's avatar

    0.96100278551532

    May 13, 2017
    Alevice posted a message on Starcraft 2 Lore/Story (questions)

    Dont forget that galaxies are this insanely large things. The are probably millions and millions of star systems within the milky way alone.  Everything ion the SC lore happens within a small speck of the MW

    Posted in: General Chat
  • Alevice's avatar

    0

    May 7, 2017
    Alevice posted a message on [UI m3 models 00 - 01- 02 modified tested and working replacing originals . How I make works with a upgrade ?]

    i hve been really short on time these days, and will try to elaborate later. read this meanwhile: http://sc2mapster.gamepedia.com/UI/State_Groups

    Posted in: UI Development
  • Alevice's avatar

    0

    Apr 28, 2017
    Alevice posted a message on [UI m3 models 00 - 01- 02 modified tested and working replacing originals . How I make works with a upgrade ?]

    youi will need to set stategroups for all of it

    Posted in: UI Development
  • Alevice's avatar

    0

    Apr 27, 2017
    Alevice posted a message on SC2 Mapster Upgrade Discussion Thread

    What about old attachments? WIll they ever be back?

    Posted in: General Chat
  • Alevice's avatar

    0

    Apr 11, 2017
    Alevice posted a message on Weekly Terraining Exercise #271: The Frontier

    Its been said that while RTC is going, most wtes will be biweekly

    Posted in: Terrain
  • Alevice's avatar

    0

    Apr 10, 2017
    Alevice posted a message on SC2 Mapster Upgrade Discussion Thread

    You know, I am glad for a few of the changes listed here and there, but most of those didn't seem to address in the slightly most actual mapster community concerns, so this feels something along the lines of a non-answer. I get that you have to care about more than one community, but I can't help but feel that we definitely are in the backburner and will say there for a while in regards to curseforge priorities, and we won't be seeing changes anytime soon(tm).

     

    The lost attachment issue is one of the bigger losses and I don't see a mention of that in the slightest. Please correct me if I am wrong.

     

    Many usability concerns have also gotten unaddressed either.  There hasn't been any change in regards to a bigger spotlight for the news and community events like the Weekly Exercises.

     

    I would definitely like more transparency on the priorities taken by the team. If there is any kanban or roadmaps concerning OUR priority issues, please let us know. The more time you let pass our issues I feel the more the community will falter. I am glad it has slightly thrived on discord, a platform you have no interest of endorsing since it competes with a product of yours, but don't provide anything to really cover it up for us.

    Posted in: General Chat
  • Alevice's avatar

    0

    Mar 31, 2017
    Alevice posted a message on StarCraft 1 Remastered by Blizzard

    From what I saw in the video, they didnt update the portraits.

    Posted in: General Chat
  • Alevice's avatar

    0

    Mar 29, 2017
    Alevice posted a message on Lotv protagonist
    Quote from ksnumedia >>

    I meant that we knew nothing about Artanis before LotV.

     what
    Posted in: General Chat
  • Alevice's avatar

    0.994444444444444

    Mar 22, 2017
    Alevice posted a message on Are there any maps out there that use "Heroes", "Hero abilities", "Talent Profiles", "Talents" or "Talent Trees"?

    Most of those data types are just glorified UserData. There is notihng really special to them.

    Posted in: General Chat
  • Alevice's avatar

    0

    Mar 17, 2017
    Alevice posted a message on [Help] Sixth Veterancy Attribute?

    You will need to add it and track it by hand iirc. Sorry.

    Posted in: UI Development
  • Alevice's avatar

    0

    Mar 17, 2017
    Alevice posted a message on Any way to create a shields/health/energy bar as a UI element?

    UnitStatusBar should help you. They are the same used to display the health of hero units like Artanis and Kerrigan.

    Posted in: UI Development
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