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    posted a message on New rpg game in the making

    I'd be happy to participate in this.

    Posted in: Data
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    posted a message on How is SC2 doing

    Well, I'm giving it another shot but it seems to be kinda sparsely populated!

    Posted in: General Chat
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    posted a message on Spacey Effect

    In reply to 7AZUREMASTER7:

     Partially solved: It looks like this effect applies to certain tilesets. I wonder how I'd get it on my current map.

    Posted in: Terrain
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    posted a message on Spacey Effect

    A lot of Blizzard's maps have a complete space background. I noticed in FAQ there was an attempt to answer something like this. However, when I try to recreate the spacey effect by just lowering cliffs I get terrain at the bottom. On Blizzard's map the terrain is totally absent and it's just outer space. This is the effect I'd like to create.

    Posted in: Terrain
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    posted a message on Hero Abilities

    I couldn't find an easy way to handle veterancy. However, using the upgrades / requirements I was able to use shops to give the player upgrades. This seems to be a good work-around. It's a shame that veterancy seems a little clumsy!

     

    The biggest note I've made so far is that veterancy seems really difficult to use because you've got to edit so much data. It looks like I'll have to complete a lot of the gameplay before enabling it.

    Posted in: Data
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    posted a message on TextStyles (Forgetfulness)

    In reply to qmax2250:

     Yes, that's it! Thanks so much!

    Posted in: Triggers
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    posted a message on TextStyles (Forgetfulness)

    Hey, guys! Hope some of you are still around! I'm looking for the textstyles examples page. We used to have one that displayed all the different textstyles available for use with Dialog items. If anyone remembers where this is please link it!

    Posted in: Triggers
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    posted a message on Hero Abilities

    Hey guys, don't know how many of you are still around! I'm hoping to make an RPG at the moment!

     

    I found a problem with using levels to manipulate my hero abilities. Every time the hero gains a level the disabled abilities are reactivated. Since veterancy seems like it needs to be cloned per level, that means I'd virtually have to complete my map before adding abilities.

     

    I don't know that much about the engineering bay-type approach. Using in-game upgrades to enable abilities for the hero. That's one alternative.

     

    For the most part I just don't want to have to finish my map before enabling/disabling my hero abilities.

    Posted in: Data
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    posted a message on Command Card (Submenu)

    Alright, sorry guys! I figured it out! I just hadn't added abilities to the second command card yet!

    Posted in: Data
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    posted a message on Command Card (Submenu)

    Hey guys, it's been a long time! Hope everyone's doing well!

     

    I had a quick question. In the past it was possible to use a button to change the command card to the next level (i.e. command card 0002). I tried creating a button, but it doesn't display in-game.

     

    Anyone know what I might be missing?

    Posted in: Data
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    posted a message on [Tutorial, Data] The RollCopter, Drunk Marauder, etc by Rocker Actor

    This is great!! I made a map years ago... I couldn't get the Z spin! I'll have to look at this!

    Posted in: Tutorials
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    posted a message on Empty Triggers Zone (F6)

    Hey guys, my triggers zone is just empty when I look at an old map or start a new one. I know this map has triggers, but all I see is: emptiness.

     

    Anyone know what this is? Also, good to see you guys! It has been a while :)

     

     

    Posted in: Triggers
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    posted a message on Major Avatar Problem

    Have tried several solutions am unable to change my avatar

    Posted in: Off-Topic
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    posted a message on Lightning Spell Not Working


    Has been damaged since 2012?

    Posted in: Data
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