This project is experimental.

This project is only experimental and may change drastically between now and when it comes out of experimental status. It may even be disapproved once that happens, worst-case.

Be forewarned before downloading anything from this project.

Desertinfestation is a medium map for up to two player. It will be also playable against AI (if i will get a working one later).

There will also be some modification to the gameplay, like

  • [X] Day&Nightsystem with effects on the LOS (done so far, maybe there will be some changes later)
  • [_] Dynamic Weathersystem (only planned sofar)
  • [X] UI to display the Daytime (and later on also warn you for upcomming weather events)
  • [X] Biosensor added to Zerg-Units (to buff them at night) so they are able to detect nearby enemies also without sight (works like the sensortower)
  • [_] Behaviourbased AI to add some intelligent behaviour to single units. (While only work for computer players and won't affect units of users)
  • [_] Limited tech for both fractions (at the moment only terrans aren't able to built air units... maybe i will also remove the thor to fokus more an the stuff thats left)
  • [_] Adding some removed stuff, like spidermines and maybe lurkers and similar stuff to raise the number of available stuff while reduced tech
  • [_] Adding releaseable Infestation Spores to take over terran buildings and built infested terrans in them. They can be destroied by AA-Weapons.
  • [_] Buildable Construction-Kits for placing spidermines, autoturrets and defense drones.
  • [_] Reinforce-system to make high tech unit very rare availible.

(some more stuff)

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Date created
Jun 23, 2010
Last update
Jun 23, 2010
Development stage
  • deDE
All Rights Reserved
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