Operation Terran Shield

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Operation Terran Shield.
The Terran's gone crazy and you are a Siege Tank Pilot.
Your goal is to defend yourself against the incoming Terran forces.

Read before use:
W,S - change Y of Crosshairs
A,D - change X of Crosshairs
Up (Arrow key) - (Press/Hold) Shock Gun, takes 2 seconds to reload
Down (Arrow Key) - (Press/Hold) Impulse Cannon, takes 2 seconds to reload, shares with Shock Gun
Left (Arrow Key) - Place Mine, 30s reload (adv. weapon reload)

General hints:
Shock Gun is dealing splash damage.
r=0.5 - 3 damage
r=1.5 - 2.4 damage
r=2.0 - 2 damage
r=2.5 - 1 damage
Impulse Cannon drags nearby enemies into the Impact location.
Has a 'delay' of Impact. Maximum delay is 0.75(up left or up right corner) determinated with Range of Tank to Crosshair Lasts 5 seconds.
Place Mine places a mine to the targeted location.
Deals high AoE damage if a unit walks over it.

i might forget to change the 'build'-state to release :) so make sure you take the latest (ALPHA) build

Localized for enUS client so text might not show up on enGB

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  • Avatar of xhatix xhatix May 13, 2010 at 22:17 UTC - 0 likes

    complete redesign might come,
    to make it actually possible to survive ;) longer than 400 points (highest I reached)
    and a bit more interesting

    Last edited May 13, 2010 by xhatix

    "There's always another choice."

  • Avatar of xhatix xhatix May 01, 2010 at 23:22 UTC - 0 likes

    next update should come today - or atleast on monday :)

    adding 2 more monsters

    - adding last weapon (not the one in plannings) this is still missing

    Last edited May 03, 2010 by xhatix
  • Avatar of xhatix xhatix Apr 29, 2010 at 09:16 UTC - 0 likes

    Poll ends - I keep the crosshair control might add mouse-support - if i discover how to effectivly do it

    Last edited Apr 29, 2010 by xhatix
  • Avatar of sc2inhead sc2inhead Apr 27, 2010 at 14:58 UTC - 0 likes


  • Avatar of xhatix xhatix Apr 27, 2010 at 14:54 UTC - 0 likes

    I might change the weapon if required - but currently i think it's way too powerful - might if i fix a bug i will increase the duration (make targets unable to getting targeted twice within 2seconds ie)

    but the "weapon" is not really ment to replace Shock Gun, it should be used in combination with it to increase the damage caused

  • Avatar of LiQuiDPwNiuM LiQuiDPwNiuM Apr 27, 2010 at 02:30 UTC - 0 likes

    The new weapon isn't of any more use than the first weapon. I'd rather use my cooldown on the shock gun. Perhaps increasing the splash range on the impulse cannon or making it last slightly longer?

    "Arguing on the internet is like competing in the Special Olympics. Even if you win, you are still retarded." -Somebody

  • Avatar of xhatix xhatix Apr 25, 2010 at 22:39 UTC - 0 likes

    well i'll adjust the speed of the crosshair by time - so it is constantly increasing it speed (implemented feature) if direction do not change.

    Last edited Apr 26, 2010 by xhatix: changed feature status, typo
  • Avatar of Panzerhandschuh Panzerhandschuh Apr 25, 2010 at 19:31 UTC - 0 likes

    I think you should make the crosshair move faster.

  • Avatar of ObscurityEntwined ObscurityEntwined Apr 25, 2010 at 04:26 UTC - 0 likes

    Cool interface, but way too hard. It seems like having a larger splash and not having the auto-centering would make it better.

  • Avatar of xhatix xhatix Apr 24, 2010 at 20:06 UTC - 0 likes

    Do you mean by 'smoothing' out that the angle should stay until it is changed?

    if not - could you contact me on irc? writing always a comment for this is inconvenient

    Last edited Apr 24, 2010 by xhatix

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Date created
Apr 24, 2010
Last update
May 05, 2010
Development stage
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Recent files
  • R: r14 May 05, 2010
  • R: r13 May 03, 2010
  • R: r12 Apr 26, 2010
  • R: r11 Apr 26, 2010
  • R: r10 Apr 26, 2010