The Planetary Boss Fortress

The Planetary Boss Fortress

You play as a Dark Templar sent to destroy the Planetary Fortress of Bosses!

Supports WASD movement and move click attack and mouse look

Left Click is attack, right click summons 6 broodlings to assist you and 1 key summons a healer support unit


Version 3.0

  • Fixed issue with camera during opening cinematic
  • Fixed a whole lot of boss bugs! Boss should be 99% bug free


  • Increased Broodling lifetime to 1 minute
  • Increased spawn Broodlings cooldown to 10 seconds
  • Increased Broodling hp to 425
  • Increased Broodling damage to 15
  • Set both the healing unit and broodlings priority levels to 22
  • Set Dark Templars priority level to 21
  • Increaed Dark Templars overall hit points to 2000


  • Removed natural health regeneration, stay close to that healer ;)
  • Should no longer be attackable from upper floor units during Big Bad fight
  • Added new story elements when engaging bosses, it will only get better from here folks the story is written just have to tell it. I know everyone will like the conclusion.


  • FINAL BOSS ADDED! The conclusion to what happens after you defeat the Queen has been added, even more story will be added later... enoy this one guys :) I will add the new boss to the poll in a few hours once everyone gets introduced to him lol

v3.3.1 Changed some balance issues

  • Broodlings and Healing Sentry are now both on an 8 second doom timer
  • Casting cooldown for both Broodlings and Healing Sentry lowered to 8 seconds
  • Increased health of sentry
  • Increased damage of Dark templar to 200
  • Lowered scan range of broodlings, you really have to be close to enemy for them to attack now.

3.4 Offical Release here guys!

  • Added the final piece of dialogue when defeating final boss, perhaps adding a hint to a part 2? :)

Local multiplayer is here!

  • Reduced Templars hit points to 1200
  • Reduced Templars damage to 110
  • Reduced Broodling damage to 8
  • Reduced Broodling hit points to 225
  • Both Templars have the seperate cooldowns but they are still @8 seconds each like before
  • Controls for second player are as follows - Forward = I, Backwards = K, Right = L, Left = J. Melee Attack = O key (The letter not number), Spawn Broodlings = P, Spawn Healer = U.
  • You will most likely need a type of PC controller in order to use this efficiently, i recommend downloading Xpadder to map keys to controllers.
  • Also at the moment someone will have to be the designated camera controller, the camera does follow both players but it still needs to be adjusted from time to time.

Be on the lookout for a future sequel project to this map, "The Planetary Boss Hunt".

Tell me what you think and share you ideas of what you would like to see changed or added, report bugs and let me know if a certain boss is kicking your ass to much ;)


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  • Avatar of Navisn Navisn Mar 22, 2011 at 01:34 UTC - 0 likes

    So how exactly do you host the multiplayer version to be played? I can't publish it because it's too big.

  • Avatar of Bounty_98 Bounty_98 Jun 13, 2010 at 23:15 UTC - 0 likes

    Zergobo isnt even in this map..? lol

    Author of Doodad Hunt, Photon Discs, Haunted Forest, Tessera, Doodad Hunt 2 and more!

  • Avatar of SomePerson2314 SomePerson2314 Jun 13, 2010 at 22:29 UTC - 0 likes

    hey, your map is pretty fun, but gets buged when it says i've gotten a mount off zergobo

  • Avatar of Bounty_98 Bounty_98 Jun 09, 2010 at 08:30 UTC - 0 likes

    LOL yeah thats a little bug, i may have fixed it in the release version.. not to sure

    Last edited Jun 09, 2010 by Bounty_98
  • Avatar of comando123 comando123 Jun 09, 2010 at 05:54 UTC - 0 likes

    i played a version of this map (its been a while) but i was able to just go straight passed where the first boss was and to the engineer and the text pops up saying good job killing the immortal or w/e but its still alive lol

  • Avatar of dolpiff dolpiff Jun 05, 2010 at 21:46 UTC - 0 likes

    hmm, could anyone give hint for the giant infested terran boss plz (the one with hydralisks that spam nukes & got 32k hp)

  • Avatar of Bounty_98 Bounty_98 Jun 03, 2010 at 20:24 UTC - 0 likes

    All bosses except those after you defeat warboss are optional, i never ended up adding in the mechanic that makes it so u have to defeat all bosses to get to mothership. When i am able to come up with a good save/respawn system for Hunt i will def put it in this map aswell :)

  • Avatar of Navisn Navisn Jun 03, 2010 at 19:17 UTC - 0 likes

    Also, another note. Are you supposed to be able to skip bosses? 'Cause I can go straight to The Engineer, skipping the Immortal, and then go straight to Warboss, skipping Big Bad and Ultros. Furthermore, after beating Warboss and the Viking, it sends me straight to the Mothership. Alternatively, instead of going to Warboss, I can go into the big force field after The Engineer and it takes me to Tvex the Sleeper. I'm assuming the bosses you fight and the path you take are, for the most part, optional?

  • Avatar of Navisn Navisn Jun 03, 2010 at 19:07 UTC - 0 likes

    Save/Respawn system! Like what you'll add for Planetary Boss Hunt. :)

  • Avatar of Bounty_98 Bounty_98 May 25, 2010 at 03:21 UTC - 0 likes

    uploading now

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