Baseship Commanders

Baseship Commanders

Oct 06, 2016 Alpha
Baseship Commanders is a 5v5 arena battle in which the objective of the game is to destroy the other teams Oblivion Towers. Upon entering the game, players choose a team, and then choose a warship hero. It is a traditional MOBA in the sense of choosing a warship hero with a slight twist. Each team is also required to have 1 Base Commander who is in charge of constructing base defense, researching new technologies, and equipping Ship Commanders with powerful buffs which can turn the tide of a...


Aug 18, 2016 Alpha
SC2Bis Introduction This is (currently) a singleplayer map I've been working (and still am) during the past 3-4 months. My mapping process was very chaotic, so I decided putting in halt my current project (Exodus campaign) until I figure out some sort of structure I could use every time I wanted to mod. As an exercise, I've taken an existing Blizzard Campaign map, and molded it to my needs. This is what came out. I don't know if I'm going to keep working on this project after finishing this...
Proditor Miniature

The Proditor Campaign

Jul 23, 2016 Alpha
THE PLOT "The year 2500 is the year that made history as the year of the zerg invasion of the planet Aiur. Meet the fate of the biggest traitor to the protoss race and see what is the price of honor and dignity." Campaign events of "The Proditor" are happening in parallel to the events of the final phase of the protoss campaign "The Fallen" - the third Starcraft campaign - as well as in certain passages refer to the story of 'Brood War' or even to 'Starcraft II Wings of Liberty'. It is a...

Clash Dominion

Jul 05, 2016 Alpha
Clash Dominion This map is a work-in-progress remake of Clash Royale. For those who don't know this game : Each player faces the other one. (2 players only) You have a main base (if it's destroyed, you loose) and two auxiliary turrets. There is a chrono of 3 minutes. If the chrono ends, the player with the less (auxiliary) towers loose. You put units to attack the opponent using cards that you have in your "hand". Units costs mana that regen with time. Some screenshots so you can see :


Jan 25, 2016 Alpha
This sort a mix of different game genres, mostly arcade, only one point of game is to improve ur strategic and tactical skills in real time, cooperate with your team to capture 7 Outposts, when all Outposts are captured, your enemies got only 1 minute to capture at least 1 of Outposts or they will be defeated.
Map Image

Angel Arena Original

Dec 26, 2015 Alpha
This map will be remake of Angel Arena map from Warcraft 3. For the base i have token my map Vampirism Zero. It means that a bunch of stuff is already done. Heroes, shops, hero revival, triggers, some abilities. What next: Create a terrain. Create stats, points & rank system. Create achievements. Create about 15 heroes. Each hero have 5 abilities. He can choose to learn from 24 different abilities. It means that hero can have a tons of different unique builds. First hero is almost ready....

Ancient Protoss Temple

Nov 13, 2015 Alpha
A somewhat rushed attempt at making a protoss temple located in a jungle/rainforest kind of biome. Was designed as a campaign map where you go from one point (far away in a jungle location) to the entrance of the temple.
RLR7 Main

(Running Run 7)

Sep 25, 2015 Alpha
(Runling Run 7) is a classic game dating back to Starcraft 2. What you do in it is guide your runling to the center of the spiral to advance to the next level while avoiding the killer drones along the way. Unlock more runlings and abilities to help you get to harder levels. (Runling Run 7) is a total remake of Runling Run 4, it works a lot better and has a better UI. LtSurge created the game, and I am continuing his work currently it is my game. Im only saying this just in case you were...
Loading Screen Image

Death By Night

Sep 02, 2015 Alpha
New map currently in progress featuring several heroes, unique abilities, leveling, ultimate abilities, the things you see in every MOBA as well as a twist with the zerg, effectively haulting the war between Red and Blue, forcing them to turn their efforts to defend their base and survive the assault.

Space/Land battle

Jul 10, 2015 Alpha
This is just a map of me trying to figure out how to use the triggers. You can play if you want. When I have it finished it will just be a 1v1 or 1v1v1. You play as one of the Starcraft races and you have a Mothership (Battlecruiser, Mothership, leviathan). you have an income but its slow so you have to fight over the resources on the giant asteroid>

Custom Abilities Test RPG

May 27, 2015 Alpha
I wanted to create a custom RPG with an epic feel. I don't think I've succeeded. The goal was to create a number of exciting combat scenarios where the players used highly advanced custom abilities to fight alongside of AI-controlled warriors. I thought a MOBA-feel would be interesting, and drew on some inspiration from the WotLK WoW. The idea was to have the players fight alongside streams of units controlled by the Protoss computer. I wanted to preserve the traditional RPG feel of SCBW with...
Rebels Campaign

Alien Worlds Campaign

May 03, 2015 Alpha
Campaign for Alien Worlds mod: Rebels Campaign Episode 3 is now AVAILABLE on Arcade to the open public. The Alien Worlds Campaign is currently in closed Alpha. Screenshots and videos will come until it is ready to be publicly released. If you would like to enter this current Closed Alpha stage then please private message me. The project is approaching completion (2016 Jan 27) and will be publicly available in a trial format following release. DONT WORRY IM...

Time of War II

Feb 18, 2015 Alpha
Introduction: This is my first serious map project for StarCraft II. I've always enjoyed the campaign aspect of StarCraft and have played through both the Wings of Liberty and Heart of the Swarm campaigns several times. I therefore decided it was time to create my own. 12 years ago together with friends we created a campaign for StarCraft 1 Now is the time to continue our work :) Features: Time War II is a story that is not associated with the orginal starcraft campaign, there is nothing to...

My Nightmare of Stars

Feb 06, 2015 Alpha
Hi folk! Finally I’m making this post. In the last year I wanted to show my project, but there wasn’t much to reveal. After hours and hours spent programming all the aspect of the game (mod), finally I can show you some good stuff. HOW IT BORN === You may already know FTL: Faster Then Light, an indie game that came out about three years ago. When I played it, I got really impressed and I wanted to make a Starcraft 2 mod inspired to it. Unfortunately, I wasn’t good at scripting as I’m now, so...

Small Objective

Jan 07, 2015 Alpha
You are a survivor on this map with your partner! You run into a creature on the destroyed land known as "Numrun" who will assist you to defeat The Black Knight to control it once again, the land you have lost and has been destroyed.


Nov 09, 2014 Alpha
Join 7 other players and survive the zombie outbreak in Eden on Mars. Investigate and discover the secrets of Eden.

Viacre - Chapter 02 [Another World]

Sep 27, 2014 Alpha
STILL UNDER DEVELOPMENT* - You can check the development history and progress through the "Images" Section. - .... The Viacre.... Visited the underworld.... Visited the dead world... Visited the horror world... Visit.... The world above... Open... The path.... To the other world.... To open... The door..... ... To Another World.... You were weak before.... But you changed... You overcame your weakness... You went to the world above... You are weak no more.... You can fight... You can...
Fire and Sand Editor Shot

SBC Alpha (Fire and Sand)

Sep 18, 2014 Alpha
An alpha release for testing of the map Fire and Sand. note: This version is not intended for public release, and is only posted for testing. Thank you. Zip file includes the Map and Starbow Mod version 1.9 and Asset Mod file 1.7 Instructions contained within the Zip file. Thank you. Please post your findings, such as exploits, errors, difficulty issues, or anything you'd like to say. Thread is here:...

Gods Land 2

Aug 22, 2014 Alpha
im making a custom map for an arcade game named gods land 2. if anyone has ever played gods land they would know it needs a better map and a bit of polish.

Twilight Reckoning (Protoss Campaign)

Aug 17, 2014 Alpha
Still in progress. Description A 5-mission Protoss campaign based on the events in Enslavers: Dark Vengeance. The campaign begins with Zeratul's warband conducting a routine recovery operation on Aiur. Ulrezaj will feature as the primary antagonist. Expect relatively high-quality terrain. Feedback is welcome! Requires HotS to play. A note about difficulty: The difficulty in these missions should be similar to Brood War, where there is only one difficulty setting. Most custom campaigns try to...