If you add a Void dependency chances are you have noticed that the Trigger "UI - Show Text Crawl" does no longer show a green text (http://www.galaxywiki.net/images/9/9d/Text_Crawl.jpg) but the new protoss blue text.
I did some digging and found how to revert it. In the UI editor add a new file, name it anything you like (e.g. TextCrawlGreen), add the following XML text and save it:
<!-- MOVES THE PANEL TO THE BOTTOM LEFT -->
<Anchor side="Left" relative="$parent" pos="Min" offset="20"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-180"/>
<!-- MOVES THE PANEL TO THE BOTTOM LEFT -->
<!-- SET TO TextCrawl_Blue.swf FOR A PROTOSS LOOK-->
<File val="UI/Flash/GameUI/TextCrawl_Green.swf"/>
<!-- SET TO TextCrawl_Blue.swf FOR A PROTOSS LOOK-->
<FlashInputEnabled val="false"/>
<UseAlternateTime val="false"/> <!-- MSS: Used to be true -->
</Frame>
</Frame>
</Frame>
</Desc>
This will also move the text crawl to the bottom left as it used to be.
Please note this is my first time I manipulated UI files myself. If anything else breaks because of it then tell me and maybe we can find a better solution together.
If you add a Void dependency chances are you have noticed that the Trigger "UI - Show Text Crawl" does no longer show a green text (http://www.galaxywiki.net/images/9/9d/Text_Crawl.jpg) but the new protoss blue text.
I did some digging and found how to revert it. In the UI editor add a new file, name it anything you like (e.g. TextCrawlGreen), add the following XML text and save it:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Desc>
<Frame type="Frame" name="GameUI/UIContainer/FullscreenUpperContainer" file="GameUI">
<Frame type="TextCrawlPanel" name="TextCrawlPanel">
<!-- MOVES THE PANEL TO THE BOTTOM LEFT -->
<Anchor side="Left" relative="$parent" pos="Min" offset="20"/>
<Anchor side="Bottom" relative="$parent" pos="Max" offset="-180"/>
<!-- MOVES THE PANEL TO THE BOTTOM LEFT -->
<Width val="1200"/>
<Height val="200"/>
<Visible val="false"/>
<Frame type="FlashFrame" name="FlashFrame">
<Anchor side="Top" relative="$parent" pos="Min" offset="0"/>
<Anchor side="Left" relative="$parent" pos="Min" offset="0"/>
<!-- SET TO TextCrawl_Blue.swf FOR A PROTOSS LOOK-->
<File val="UI/Flash/GameUI/TextCrawl_Green.swf"/>
<!-- SET TO TextCrawl_Blue.swf FOR A PROTOSS LOOK-->
<FlashInputEnabled val="false"/>
<UseAlternateTime val="false"/> <!-- MSS: Used to be true -->
</Frame>
</Frame>
</Frame>
</Desc>
This will also move the text crawl to the bottom left as it used to be.
Please note this is my first time I manipulated UI files myself. If anything else breaks because of it then tell me and maybe we can find a better solution together.
This is worth a bump imo!
Would be cool if there was a way to change letter height in the text crawl