This thread was automatically marked as Locked.
Thank you for participating! More in [[http://forums.sc2mapster.com/development/tutorials/5893-prozaics-sc2-editor-tutorials-week-6 | Week 6]]
This thread was automatically marked as Locked.
Thank you for participating! More in [[http://forums.sc2mapster.com/development/tutorials/5893-prozaics-sc2-editor-tutorials-week-6 | Week 6]]
Obviously this poll is being made late, but I 've been unable to access the forums since Monday :(
Also, in light of the retail release of the Editor next week, I'm going to extending the duration of this poll to cover 2 weeks. This way you have a chance to play around in the new editor and find new things you may want to know about before I make more tutorials.
The next two weeks of tutorials will be:
(I'll update this post to link to them once finished)
I've picked requests from last week to replace the winning tutorial topics. You have until next Monday (the 2nd) to vote for the next tutorials and you can leave comments and requests below :D All parts of the editor are now open for request! This means that depending on the topic, different people will be writing the tutorials as we continue forth.
This week only one topic has Last Chance due to me choosing 3 topics for the next two weeks.
Get to votin'!
@ProzaicMuze: Go
I really like the cone-thing and attack-ground. Two things that would be quite useful.
Oh Prozaic, I made a trigger for Infection (you remember my map hopefully) that'll detect if you missed your attack-click on a unit by a small value+its radius... then itll target that nearest unit. I think it'll help the map's newbfriendlyness!
Prozaic can you add some tutorials how slide with data editor how attribute add % dmg armor some kind of function from attribute for example add to dmg str*str or str*5 were str is my own attribute and more similar stuff
Yay for Beginner level tutorials! Thanks alot for all the work your doing. Keep it up. :)
Could you do a tutorial on parabolic stats? Such as armor where when you have 1 armor it gives 5% reduction, 2 armor gives 7.5% reduction, 3 armor gives 8.75% reduction, etc? It seems as if the current armor system reduces damage by the number of armor points you have? -.-
yah the last post is very good idea
Hoping % based armor is included in this weeks "Percentage Based Hero Stats/Attributes". I think I requested it before.
@Lothar - yes it is :)
@ProzaicMuze: Go
Awesome!
when is coming this tutorial
Week 4/5's chosen tutorials are Morphing Animations (Beginner) with 19 votes, Percentage Based Hero Stats/Attributes (Intermediate) with 19 votes and Panic and Beserk Unit States (Beginner) with 16 votes.
This thread is now locked. Direct your attention to Week 6's poll for more information :)