Tutorial made 25.11.2011 (Editor version 1.4.2 - 20141 - EU)
Making copy of unit is easier after patch 1.4.0
I hope that my tutorial helps newbies to make a new unit and get started with data editing.
Goal of this tutorial is to make copy of some unit with more damage and different name but without making changes to default values of unit. All actors, models and sound will work too.
This is easy way to make a hero unit for your map.
1, 2) Open data editor (F7) and select the unit you want to copy and right click - select "Duplicate unit..."
Check:
[x] Actor of unit (picture of unit)
[x] Actor of unit with word "Attack"
[x] Effect(s) with (damage) (Use "Explain link" to see is that damage effect linked to other effects)
[x] Weapon(s) of unit
[ ] all the rest
3) Modify damage amount of your unit. (Effects tab)
4) Change Combat: Attribute Bonus+ to add more damage against different unit types
5) Rename your unit on "Unit: Name" (Units tab)
This just very, very simple and short version of unit duplication. I hope that this updated version helps someone. Many tutorials of that thing are outdated.
If you look at Effect named "Marauder - Punisher Grenades (Set)" Effects+ field you will see that it has 3 other effects so these effects are linked to each other this way.
Tutorial made 25.11.2011 (Editor version 1.4.2 - 20141 - EU)
Making copy of unit is easier after patch 1.4.0
I hope that my tutorial helps newbies to make a new unit and get started with data editing.
Goal of this tutorial is to make copy of some unit with more damage and different name but without making changes to default values of unit. All actors, models and sound will work too.
This is easy way to make a hero unit for your map.
1, 2) Open data editor (F7) and select the unit you want to copy and right click - select "Duplicate unit..."
Check:
[x] Actor of unit (picture of unit)
[x] Actor of unit with word "Attack"
[x] Effect(s) with (damage) (Use "Explain link" to see is that damage effect linked to other effects)
[x] Weapon(s) of unit
[ ] all the rest
3) Modify damage amount of your unit. (Effects tab)
4) Change Combat: Attribute Bonus+ to add more damage against different unit types
5) Rename your unit on "Unit: Name" (Units tab)
This just very, very simple and short version of unit duplication. I hope that this updated version helps someone. Many tutorials of that thing are outdated.
Thank you. This was very easy to follow. But do I have to do something extra to get the attack sounds? I copied a zergling and the selecting sounds are there but there aren't any sounds when it attacks.
Tutorial made 25.11.2011 (Editor version 1.4.2 - 20141 - EU)
Making copy of unit is easier after patch 1.4.0
I hope that my tutorial helps newbies to make a new unit and get started with data editing.
Goal of this tutorial is to make copy of some unit with more damage and different name but without making changes to default values of unit. All actors, models and sound will work too.
This is easy way to make a hero unit for your map.
1, 2) Open data editor (F7) and select the unit you want to copy and right click - select "Duplicate unit..."
Check:
[x] Actor of unit (picture of unit)
[x] Actor of unit with word "Attack"
[x] Effect(s) with (damage) (Use "Explain link" to see is that damage effect linked to other effects)
[x] Weapon(s) of unit
[ ] all the rest
3) Modify damage amount of your unit. (Effects tab)
4) Change Combat: Attribute Bonus+ to add more damage against different unit types
5) Rename your unit on "Unit: Name" (Units tab)
This just very, very simple and short version of unit duplication. I hope that this updated version helps someone. Many tutorials of that thing are outdated.
If you are making copy of Warpig you need to duplicate actor called "KelmorianMinerAttack (Unnamed)" too.
If that is not duplicated you don't hear attack sound or see flames when unit is shooting.
Hope this example map helps too.
Duplication process is a bit different for all units but I am trying to find out differences.
Unit with missile weapon for example.
To copy Marauder perfectly 2 actors are required:
4 effects required:
If you look at Effect named "Marauder - Punisher Grenades (Set)" Effects+ field you will see that it has 3 other effects so these effects are linked to each other this way.
One more example map: Missile Turret
I hope these 4 maps help you to get the idea how to duplicate things.
If you have questions please post your question to "Data" section of Forum.
THE END
Thank you. This was very easy to follow. But do I have to do something extra to get the attack sounds? I copied a zergling and the selecting sounds are there but there aren't any sounds when it attacks.
Hello. You propably forget to duplicate Zergling's "attack" actor if sound is missing. I made a test map for you.
All sounds are linked to "attack" actor of unit as far as I know.
From 1st post:
[x] Actor of unit with word "Attack"
Same situation with Marine too. If "attack" actor is not duplicated you don't hear the sound of shooting.
@Terhonator: Go
Just tried this on the thor (blackhammer). Everything is fine except the attack animation, anyone know how to duplicate the thor properly?
@Terhonator: Go
i cant see the other actors on my edit im using starcraft 2 editor 3.0 the ones thats came with the legacy of the void
@Bayly: Go
this is the pictures of when i duplicate unit