I started getting back into a bit of editing and noticed when I wanted to try testing any kind of stability of code I've implemented using AI, the game will constantly stutter every 5 seconds. At first I thought this was due to my code, however I tried it with just an empty map with one unit per AI, it still stutters periodically. I have no problems with playing any online maps with just players, however none of those used 11 AI.
Is this a result of the virtual host not being able to handle running 11 AI or will I experience the exact same thing with 11 actual players?
Thanks
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I started getting back into a bit of editing and noticed when I wanted to try testing any kind of stability of code I've implemented using AI, the game will constantly stutter every 5 seconds. At first I thought this was due to my code, however I tried it with just an empty map with one unit per AI, it still stutters periodically. I have no problems with playing any online maps with just players, however none of those used 11 AI.
Is this a result of the virtual host not being able to handle running 11 AI or will I experience the exact same thing with 11 actual players?
Thanks