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You need to add it to the unit models (Models catalog) and then use the appropriate actor events to change the used texture slot. Or at least I think that is the way it is done.
look for "texture swap by id" here on this site. i am too lazy to search for all the ppl all the time.
Thanks guys Peace
You need to add it to the unit models (Models catalog) and then use the appropriate actor events to change the used texture slot. Or at least I think that is the way it is done.
look for "texture swap by id" here on this site. i am too lazy to search for all the ppl all the time.
Thanks guys Peace