Hey all, I was wondering if it's possible to stop a unit from changing in height after being triggered to?
Because I was testing moving a unit in height over time x, and even after I have another trigger tell it to move somewhere else, it continues to be affected by the previous one. It seems they can overlap in some way.
Is there anyway to stop the previous change in height and replace it with another?
Hey all, I was wondering if it's possible to stop a unit from changing in height after being triggered to? Because I was testing moving a unit in height over time x, and even after I have another trigger tell it to move somewhere else, it continues to be affected by the previous one. It seems they can overlap in some way. Is there anyway to stop the previous change in height and replace it with another?
Use the turn trigger off action, and replace current trigger with whatever trigger has the height increase.