I'm wondering how to make a trigger that will spawn four Infested Aberrations at Point Middle (middle of the map) and have 1 of each go to each base (Point SW, Point SE, Point NE, Point NW). Do this every 20 seconds each time upgrading the unit like Left 2 Die. I'm thinking it's actually a bunch of triggers instead of just one. Basically what I'm asking for is a trigger to create four units every 20 seconds that each will head to their designated corner of the map. I don't know the exact trigger to spawn a unit every 20 seconds.
This is what I have so far:
Events
Game - Map intialization
Local Variables
Unit Group Middle to SW = (Empty unit group) <Unit Group>
Unit Group Middle to SE = (Empty unit group) <Unit Group>
Unit Group Middle to SE = (Empty unit group) <Unit Group>
Unit Group Middle to NW = (Empty unit group) <Unit Group>
Conditions
Actions
General - Repeat (Actions) 1 times
Actions
Unit - Create 1 Aberation for player 15 at Point Middle using default facing (No Options)
Unit Group - Add (Last created unit) to Unit Group Middle to SW
Unit - Order all units in Unit Group Middle to SW to ( Attack targeting Point SW) (Replace Existing Orders)
Unit - Create 1 Aberation for player 15 at Point Middle using default facing (No Options)
Unit Group - Add (Last created unit) to Unit Group Middle to SE
Unit - Order all units in Unit Group Middle to SW to ( Attack targeting Point SE) (Replace Existing Orders)
Unit - Create 1 Aberation for player 15 at Point Middle using default facing (No Options)
Unit Group - Add (Last created unit) to Unit Group Middle to NE
Unit - Order all units in Unit Group Middle to SW to ( Attack targeting Point NE) (Replace Existing Orders)
Unit - Create 1 Aberation for player 15 at Point Middle using default facing (No Options)
Unit Group - Add (Last created unit) to Unit Group Middle to NW
Unit - Order all units in Unit Group Middle to SW to ( Attack targeting Point NW) (Replace Existing Orders)
I know that "General - Repeat (Actions) 1 times" is not what I want to have a repeating wave instead of just 1 wave at the beginning of the game. Basically make this trigger like the one in the Left 2 Die maps.
I'm wondering how to make a trigger that will spawn four Infested Aberrations at Point Middle (middle of the map) and have 1 of each go to each base (Point SW, Point SE, Point NE, Point NW). Do this every 20 seconds each time upgrading the unit like Left 2 Die. I'm thinking it's actually a bunch of triggers instead of just one. Basically what I'm asking for is a trigger to create four units every 20 seconds that each will head to their designated corner of the map. I don't know the exact trigger to spawn a unit every 20 seconds.
This is what I have so far:
Events
Local Variables
Conditions
Actions
Actions
I know that "General - Repeat (Actions) 1 times" is not what I want to have a repeating wave instead of just 1 wave at the beginning of the game. Basically make this trigger like the one in the Left 2 Die maps.
create a record containing the units of each wave.
increase a counter every loop
wait at the end of the loop
@b0ne123: Go
What events, actions, etc do I need. Could you give me a nice readout of the script I need to add/change like I did in my original post?