Hey everyone! I wasn't sure whether to put this in the data or trigger forum, but I seriously hope there is a solution for this. So what I am making is a God's Land map on Shattered Temple 1.7, and God has the ability to spawn units into the playing field of the map by selecting a unit from his/her base and right-clicking (setting a rally point) into the field. Rally is the only shown and enabled ability on these units, made possible through this trigger
where both count and arraySize are local integers.
The following is pictures of the data for two units, the nexus and the cybernetics core, as well as the units selected in game with their command card shown, respectively.
If you need more details I can provide them. I really don't know what is going on; my best guess is that the "Nexus - Rally" ability is interfering with the "Rally" ability.
Update: Both rally abilities appear in the command card if I remove the portion of the trigger shown. However, the Rally slot ability does not produce a unit in the field as it should; instead, it just does the standard "Set worker rally point" that is on any Nexus-like unit.
Hey everyone! I wasn't sure whether to put this in the data or trigger forum, but I seriously hope there is a solution for this. So what I am making is a God's Land map on Shattered Temple 1.7, and God has the ability to spawn units into the playing field of the map by selecting a unit from his/her base and right-clicking (setting a rally point) into the field. Rally is the only shown and enabled ability on these units, made possible through this trigger
where both count and arraySize are local integers.
The following is pictures of the data for two units, the nexus and the cybernetics core, as well as the units selected in game with their command card shown, respectively.
If you need more details I can provide them. I really don't know what is going on; my best guess is that the "Nexus - Rally" ability is interfering with the "Rally" ability.
Update: Both rally abilities appear in the command card if I remove the portion of the trigger shown. However, the Rally slot ability does not produce a unit in the field as it should; instead, it just does the standard "Set worker rally point" that is on any Nexus-like unit.