hi, i have problem exporting from 3ds max 2009, with m3 plugins v1.7
im not even sure if 2009 should work, however scripts seem to load during startup (i placed them in ../max/scripts/startup) without errors, even tried to load them manually later, but when i try to go to utilities tab to export i cant find m3 exporter on the list (yes, i clicked 'more' button)
i can for example use starcraft2 material for my model, so it looks like scripts are working, but the exporter doesnt show up...
any thoughts?
i followed this tutorial step by step, so i have no idea what i am doing wrong, or maybe 2009 simply wont work?
From the tutorial you linked, I think you've skipped over part of step 3...
"3. Click on the hammer icon on the default right hand side pane, and click on the MAXScript button. If you didn't have 3ds max automatically load it upon launch, click 'Run Script' from the rollout dialog and locate the script you want to load."
Once youve clicked MAXScript, there is a dropdown box called utilities within that section. Thats where you'll find the export tools. Since youve added them to your startup scripts directory, they should just appear there. If theyre not, then just click the Run Script button and load them that way.
Also, just a FYI, the exporter / importer scripts should work fine on max 2009. Ive used them myself on 2009, 2010 and 2011.
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hi, i have problem exporting from 3ds max 2009, with m3 plugins v1.7
im not even sure if 2009 should work, however scripts seem to load during startup (i placed them in ../max/scripts/startup) without errors, even tried to load them manually later, but when i try to go to utilities tab to export i cant find m3 exporter on the list (yes, i clicked 'more' button)
i can for example use starcraft2 material for my model, so it looks like scripts are working, but the exporter doesnt show up... any thoughts? i followed this tutorial step by step, so i have no idea what i am doing wrong, or maybe 2009 simply wont work?
@aggressivEn00b: Go
From the tutorial you linked, I think you've skipped over part of step 3...
"3. Click on the hammer icon on the default right hand side pane, and click on the MAXScript button. If you didn't have 3ds max automatically load it upon launch, click 'Run Script' from the rollout dialog and locate the script you want to load."
Once youve clicked MAXScript, there is a dropdown box called utilities within that section. Thats where you'll find the export tools. Since youve added them to your startup scripts directory, they should just appear there. If theyre not, then just click the Run Script button and load them that way.
Also, just a FYI, the exporter / importer scripts should work fine on max 2009. Ive used them myself on 2009, 2010 and 2011.