I downloaded a set of custom tilesets in order to help me with my private Warcraft IV project, but after extracting the texture files and importing the .dds files, i went to 'terrain textures' under data, i copied a already existing tileset (agria dirt) and renamed it to 'ship wood', but when i was looking in the (texture) area and looking in the list of available textures, i could not find the imported file, which is called woodnormal.dds, i even searched for it. The question here is, after importing a custom terrain texture, how do you implement it into your map?
If you imported the textures correctly they should be visible in the Terrain Textures texture slot, as you described.
Be sure to save your map after importing the files, they won't be available for use until you do.
Edit: Tested the tileset, it works. Uploading a screenshot-based step-by-step.
[Forgot to label one step at the beginning of part 4 - Create new terrain type. Not required, but I like to keep my new tilesets separate from the existing ones. Step 6 uses whichever tileset you used in part 4.]
Oh, i guess that was the problem, i didn't save the map, thanks for your help, especially with all the trouble you went through to make the tutorial, hopefully i can continue to use this site should i encounter any future problems, thanks for the help.
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I downloaded a set of custom tilesets in order to help me with my private Warcraft IV project, but after extracting the texture files and importing the .dds files, i went to 'terrain textures' under data, i copied a already existing tileset (agria dirt) and renamed it to 'ship wood', but when i was looking in the (texture) area and looking in the list of available textures, i could not find the imported file, which is called woodnormal.dds, i even searched for it. The question here is, after importing a custom terrain texture, how do you implement it into your map?
The custom textures can be found here (if anyone plans on testing it) : http://www.hiveworkshop.com/forums/sc2-resources-675/medieval-textures-221513/
@Countbuffalo: Go
If you imported the textures correctly they should be visible in the Terrain Textures texture slot, as you described.
Be sure to save your map after importing the files, they won't be available for use until you do.
Edit: Tested the tileset, it works. Uploading a screenshot-based step-by-step.
[Forgot to label one step at the beginning of part 4 - Create new terrain type. Not required, but I like to keep my new tilesets separate from the existing ones. Step 6 uses whichever tileset you used in part 4.]
@Telthalion: Go
Oh, i guess that was the problem, i didn't save the map, thanks for your help, especially with all the trouble you went through to make the tutorial, hopefully i can continue to use this site should i encounter any future problems, thanks for the help.