why does it revert?
I changed the tileset of Blistering Sands and altered it somewhat. the alterations such as doodads stay but the textures revert back to default.
anyone know why?
Once you have the new set created in the data editor, make sure you save it (from within the editor to be safe)
Then go to the top toolbar and map>map textures and click the dropdown and select your new texture set.
Click ok, save, and restart.
You usually have to restart to make sure that the editor works out any bugs it may have come up with in the process....like not switching textures. It seems to get confused.
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Are you saving it under a new name?
@PrivateTickles: Go
Once you have the new set created in the data editor, make sure you save it (from within the editor to be safe) Then go to the top toolbar and map>map textures and click the dropdown and select your new texture set. Click ok, save, and restart.
You usually have to restart to make sure that the editor works out any bugs it may have come up with in the process....like not switching textures. It seems to get confused.