I'm looking for someone to develop a map similar to that of civlization/risk. The expertise required is relatively minimal, you'll need to know how to import images and create basic menu options (mainly for the tech tree). I basically need you to set it up so that it's easily modifiable by me, so that I can continue to make updates and bug fixes from there. If you're interested, please give me your StarCraft name and identifier, or your msn.
Dude, your out of luck for 100$, people spend a year or more on projects. sorry. just dont count on anyone taking you on 100$ you better put a 1 and 2 zeros behind that lol :P 100100 is a bit closer :P
It shouldn't be that time consuming, I imagine it'll take no longer than 2 weeks. I'm not asking for much, it's a really simple project that requires very little triggers/coding.
Eh, you've got better chances if you post all the requirements for your system (or attach a text file). That way people can quickly skim over and figure if they want to do it or not (it does look easy from the way you describe it, so I bet you'll find enthusiasts in no time anyway).
River and mountain terrain deformers doesn't work after 1.5 patch, never tried to fix it. So rivers aren't visible, and mountains look flat.
The only thing you must check is the texts. They are fine in the editor, but they may look like a "param/value" crap. Because the map was made in russian editor, and it may throw this bug being published via us editor. So, you may need to check the forum, how to fix it. Or, maybe it's fixed in 1.5 editor.
I'm looking for someone to develop a map similar to that of civlization/risk. The expertise required is relatively minimal, you'll need to know how to import images and create basic menu options (mainly for the tech tree). I basically need you to set it up so that it's easily modifiable by me, so that I can continue to make updates and bug fixes from there. If you're interested, please give me your StarCraft name and identifier, or your msn.
@Willyokayote: Go
Dude, your out of luck for 100$, people spend a year or more on projects. sorry. just dont count on anyone taking you on 100$ you better put a 1 and 2 zeros behind that lol :P 100100 is a bit closer :P
It shouldn't be that time consuming, I imagine it'll take no longer than 2 weeks. I'm not asking for much, it's a really simple project that requires very little triggers/coding.
Eh, you've got better chances if you post all the requirements for your system (or attach a text file). That way people can quickly skim over and figure if they want to do it or not (it does look easy from the way you describe it, so I bet you'll find enthusiasts in no time anyway).
I've created civ map yet:
http://www.sc2mapster.com/forums/resources/project-workplace/26855-working-on-sid-meiers-civilization/
http://www.sc2mapster.com/forums/player-zone/map-feedback/29373-sid-meiers-civilization/
Hey it looks like a good map but it's not functional in the US server. Could you fix, or provide the map so that I can fix and re-upload it for play?
This is the latest version.
River and mountain terrain deformers doesn't work after 1.5 patch, never tried to fix it. So rivers aren't visible, and mountains look flat.
The only thing you must check is the texts. They are fine in the editor, but they may look like a "param/value" crap. Because the map was made in russian editor, and it may throw this bug being published via us editor. So, you may need to check the forum, how to fix it. Or, maybe it's fixed in 1.5 editor.