Thanks, though only the Trigger option worked, the Data one never functioned.
still I got what I needed out of it, anyway.
How does one go about making structures "produce" or "grant" resources to the player (through Triggers)?
For Example I want a Structure that when constructed will "produce" say 10 terrazine every minute and the more of that structure you have it stacks the resource gained.
Note: I used to know how to do this but too much time passed and I lost the map files