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This seems to do the trick.
<Frame type="ConsolePanel" name="GameUI/UIContainer/ConsolePanel" file="GameUI"> <Frame type="Frame" name="APMMeter"> <Visible val="False"/> <Frame type="Label" name="APMLabel"> <Visible val="false"/> </Frame> <Frame type="Label" name="APMValueLabel"> <Visible val="false"/> </Frame> </Frame> </Frame>
There's a "UseApm" field on the ConsolePanel frame but it seems to do nothing when set to false
This seems to do the trick.
There's a "UseApm" field on the ConsolePanel frame but it seems to do nothing when set to false