I would use Map>Game Attribute. With this you can use player options in the lobby. They'll look similar to the player picking their color and race.
It's been awhile since I've used them, so you may need to experiment to get it just right. You'll click the little plus sign to add a new one. Under general, you'll want to click Player, instead of game. Under Usage, I think you want first come first serve (so only one player can select each). Under values is where you'll add your different factions. If it's just one faction you could have 4 values of faction 1, and 2 values of faction 2.
In the trigger editor you can then use the "Attribute Player Value" to find out what each player selected in the lobby. You can then use that to give control of units and set up alliances.
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I would use Map>Game Attribute. With this you can use player options in the lobby. They'll look similar to the player picking their color and race.
It's been awhile since I've used them, so you may need to experiment to get it just right. You'll click the little plus sign to add a new one. Under general, you'll want to click Player, instead of game. Under Usage, I think you want first come first serve (so only one player can select each). Under values is where you'll add your different factions. If it's just one faction you could have 4 values of faction 1, and 2 values of faction 2.
In the trigger editor you can then use the "Attribute Player Value" to find out what each player selected in the lobby. You can then use that to give control of units and set up alliances.