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You could add each building of type X to a unit group for Player 1, then run a check of "number of units in unit group" to see if it is greater than zero. Then do the same for each player.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
You could add each building of type X to a unit group for Player 1, then run a check of "number of units in unit group" to see if it is greater than zero. Then do the same for each player.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)