The RTS/RPG hybrid offers a challenging new type of strategic experience, deeply interweaving military and economical aspects. A larger number of units and buildings with different advantages and abilities keep gameplay fresh. (E.g. The tech tree is customizable and shifts according to players decisions in game.)
I'm crazyWiggi from Germany and I've been developing a video game called "Farmwars" for several years now. After trying out several other game engines, I've concluded Starcraft 2 is the best platform, not only because of the RTS setting but also the vast possibilities of the galaxy editor, the strong battle.net servers for online gaming and the fact that the game is for free.
I've gotten quite far on my own and would really love to share what I've put together so far. Hopefully I can inspire some of you to join my team and finally bring life the world of Farmwars to life!
In a never-ending struggle for land, farming factions wage war against one another. Livestock bred for war follow their herders into battle, clashing with the scythes and hayforks of angry farmers and the legendary "Lords of the Fields". The world expands with the addition of battle-ready tractors, combine harvesters and other more bizarre inventions.
The "Farmwars" world is a satirical take on the Fantasygenre,both in its visual and gamplay aspects. With an extensive cast of quirky and unique characters, it also plays into the well-known stereotypes of German/Bavarian culture.