I agree, it is boring at start because you just make a huge army and then amove. It is very turtley but mission 5 was especially unique, best mission in my opinion.
ksnumedia, if you want to do campaign with story it will be hard to make good story with just the 8 missions. Like the starcraft 1 episodes all had mini plotlines but was not a full fledged plot. like Rebel Yell was just how raynor's raiders became a thing, and overmind was how aiur was destroyed by the zerg. small tidbits of a bigger story.
also make it so player does not need to turtle for a long periods of time before moving out. but TChosenOne is true, if you likes wings of liberty campaign this will be fun for you. and finally numedia make sure enemy upgrades match yours...except for mission 5 and 7 it was piece of cake because you marines deal more damage and have bonus armour. overall very different from many campaigns there on mapster, but i dont know if that is good part or not. keep working at it bro this is a good start!
hi i played campaign...noticed it was fun and i played your old twilight of exikas which was bad xdddd so much bugs and bad mechanics! XDDD this one is much better, terraining is something to work on but i never pay attention to it unless it's bad, and yours was quite well-done for your first proper campaign. i remember all the bugs vastanx and tchosenone said, you fixed them so that's good there isn't anything else i can see. really liked hammer107's models you put in there, glad you gave credit or that would've been cheap
mission07 is very challenging, air attack waves Destroyers murdered me and the ground waves kept destorying my bunkers. only way to beat it in my opinion is play like To Chain the Beast from epsiode 5 of Starcraft original - make mass BC because your pirate bcs are so op the only thing that kills them are wrathwalkers. but maybe ground army might work because they're strong elite versions? will you do walkthrough by developer because it seems quite hard to play blind, or maybe i just bad.
good luck with your future projects, what will the next one be? also again very good job, impressed to see this is your first complete work that looks and plays like a proper campaign
edit: I get the far cry 5 joke, i have it but i never been to america so i have no idea whether any of it makes sense lol
In reply to TChosenOne:
hi i played campaign...noticed it was fun and i played your old twilight of exikas which was bad xdddd so much bugs and bad mechanics! XDDD this one is much better, terraining is something to work on but i never pay attention to it unless it's bad, and yours was quite well-done for your first proper campaign. i remember all the bugs vastanx and tchosenone said, you fixed them so that's good there isn't anything else i can see. really liked hammer107's models you put in there, glad you gave credit or that would've been cheap
mission07 is very challenging, air attack waves Destroyers murdered me and the ground waves kept destorying my bunkers. only way to beat it in my opinion is play like To Chain the Beast from epsiode 5 of Starcraft original - make mass BC because your pirate bcs are so op the only thing that kills them are wrathwalkers. but maybe ground army might work because they're strong elite versions? will you do walkthrough by developer because it seems quite hard to play blind, or maybe i just bad.
good luck with your future projects, what will the next one be? also again very good job, impressed to see this is your first complete work that looks and plays like a proper campaign
edit: I get the far cry 5 joke, i have it but i never been to america so i have no idea whether any of it makes sense lol