Go into a different map instead of the one you wish to load and login into your Battle.net through the editor, leave that map open then proceed to open the map you have the mod plugged into, this should solve any issues you are having regarding that.
that video was epic, although, being the UED purist I am, I'd rather the Techlabs have their research color be something other than green, it's just too like the Koprulu terrans in my eyes, you obviously don't have to change anything, I'm just being a nitpick.
One thing I've been wondering, how did you get the Orbital Command and Planetary Fortress models to work, I can't figure it out, is it an actor, does the model need a .m3a or something?
EDIT --
So, I was able to create my custom Orbital, but now it's just static, I haven't tested in game, but in the editor it's static, is that normal?
It is kinda surprising the Purifier console fits so well with the faction... I mean, not entirely a surprise... but still. I'll wager that this console is a modified version of the Purifier one?
Rollback Post to RevisionRollBack
Random Guy.
To post a comment, please login or register a new account.
Just download the mod then, will never have that problem that way.
Random Guy.
If it's occupied, why would the UED go out of their way to completely rebuild the wall infrastructure if there is already preexisting walls?
Random Guy.
In reply to Azog2016:
Random Guy.
YOU BEAUTIFUL BASTARD!! Yes! I have awaited this day for a long time!
Random Guy.
MY EYES!!!
Random Guy.
that video was epic, although, being the UED purist I am, I'd rather the Techlabs have their research color be something other than green, it's just too like the Koprulu terrans in my eyes, you obviously don't have to change anything, I'm just being a nitpick.
Random Guy.
In reply to Alleyvipersc2:
Random Guy.
In reply to Alleyvipersc2:
I'll wager that this console is a modified version of the Purifier one?
Random Guy.