This actually does help! This does provide some more understanding in the entire matter. In a similar way as you perhaps, I do know how to use the tools in Blender, but as for the code that goes behind it.. I'm utterly lost. Not a programmer at heart or anything so.
Well, reason why I asked is that for some Tal'Darim units and structures and most of the post Nova-Covert-Ops related models they no longer can be imported (at least the ones I tried.) At first I believed the updated xml file accounted for something of these "new generation" stuff that it could be handled but I was wrong there XD.
On the help you offered, I'll be sure to look you up should I come in dire need of it. Thanks man!
I do have a small question... What does that xml file (as update is concerned) now really do? I still can't seem to open up a lot of files I previously couldn't.
In reply to Talv_:
At first I believed the updated xml file accounted for something of these "new generation" stuff that it could be handled but I was wrong there XD.
On the help you offered, I'll be sure to look you up should I come in dire need of it.
Thanks man!
Custom Campaign Initiative
I do have a small question... What does that xml file (as update is concerned) now really do? I still can't seem to open up a lot of files I previously couldn't.
So what is it good for?
Custom Campaign Initiative