We are already talking about a possible followup next year considering we had more participation than expected; granted, we had no idea what to expect. Question to anyone who participated or thought about participating: If we tried to do this twice a year, would that be too frequent for folks to try to make anything?
As much as I want it. Making a map requires a lot of time (especially in SC2).
It must be counted: - The history - Dialog - Terrain - Cinematics And the worst of all ... Feedback (It takes a long time to receive something from someone)
All these factors collide with the obstacle of life.
Does once a year make more sense?
Although it hurts ... yes. At least to me.
I would be interested in crowdfunding for some actual rewards for next time, would that inspire anyone else to join in?
I suppose. But I guess it must be a good one for people to take the time to use the editor (whatever it is)
I also need to consider a better way to link up closer with the WC community over at Hive as I feel we missed an opportunity to get them better involved for more WC submissions.
That would be great. There was very little material for WC3
Lastly, we may consider a theme next time if only to ensure we confine folks to the submission window as there was no way to do so this time. Considering the extremely low stakes, I don't see any real problem with that, but we'll need to account for it in the future if we can provide real rewards tiers.
A theme would be like "boss", "macro", "micro", "Kill all" ... something like that?
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As much as I want it. Making a map requires a lot of time (especially in SC2).
It must be counted:
- The history
- Dialog
- Terrain
- Cinematics
And the worst of all ... Feedback (It takes a long time to receive something from someone)
All these factors collide with the obstacle of life.
Although it hurts ... yes. At least to me.
I suppose. But I guess it must be a good one for people to take the time to use the editor (whatever it is)
That would be great. There was very little material for WC3