Having just a month would be more of an exercise in figuring out what you can do in one month and doing just that to the best of your ability. Keeping that scope as small as possible.
From my perspective 2 months means + more polish and iteration. 3 Months means I'll be working on this as a side thing (splitting work between whatever I'm currently set on doing and this single-player thing).
Mm, a month is good. I imagine that for someone with a regular job that's approx 80 hours of mapmaking (1-2 hours each work day and 10 hours on weekends). Enough for a finished rush job if you can plan accordingly.
I've had an idea long time ago that didn't go anywhere because it would have been better off single-player and I don't do single player. This might be a good enough excuse to go trough with it and see if the idea had any merit to it.
Having just a month would be more of an exercise in figuring out what you can do in one month and doing just that to the best of your ability. Keeping that scope as small as possible.
From my perspective 2 months means + more polish and iteration. 3 Months means I'll be working on this as a side thing (splitting work between whatever I'm currently set on doing and this single-player thing).
Mm, a month is good. I imagine that for someone with a regular job that's approx 80 hours of mapmaking (1-2 hours each work day and 10 hours on weekends). Enough for a finished rush job if you can plan accordingly.
I've had an idea long time ago that didn't go anywhere because it would have been better off single-player and I don't do single player. This might be a good enough excuse to go trough with it and see if the idea had any merit to it.
How much time you think on giving for this thing?