Magnificent mission 2 cybros! Sublime terrain, very fun game-play with the parts.
a) On hard difficulty they attack u not much at the start of mission.First 1-5 minutes. Very slow. Since i have skylar its even easier.
b) Can u put some minimap alerts when a nydus spawns? Its personal preference to hide it, its certainly an interesting choice.
c) The gameplay with the psidisruptor are interesting but have nothing to do with the level. It would make more sense if the zerg attack u hard from numerous strategic sides. And u have to build the psidisruptor to make it easier for you to deal with the aggression. Slowing the zerg down from a tunnel like path, with the disruptors being on the side.
In your mission they are like on the edge of the map, completely separate from any involvement.
d) Having the nova co-op playstle is nice but here waiting 5 minutes to call down 2 marines can be frustrating. It forces you to slowly trutle your way to victory. I would add maybe a third unit facility. Or have less cooldowns on making units.
BUG: If u dont have enough parts and u try to build the psi disruptor it says: "not enough terrazine"
Magnificent mission 2 cybros! Sublime terrain, very fun game-play with the parts.
a) On hard difficulty they attack u not much at the start of mission.First 1-5 minutes. Very slow. Since i have skylar its even easier.
b) Can u put some minimap alerts when a nydus spawns? Its personal preference to hide it, its certainly an interesting choice.
c) The gameplay with the psidisruptor are interesting but have nothing to do with the level. It would make more sense if the zerg attack u hard from numerous strategic sides. And u have to build the psidisruptor to make it easier for you to deal with the aggression. Slowing the zerg down from a tunnel like path, with the disruptors being on the side.
In your mission they are like on the edge of the map, completely separate from any involvement.
d) Having the nova co-op playstle is nice but here waiting 5 minutes to call down 2 marines can be frustrating. It forces you to slowly trutle your way to victory. I would add maybe a third unit facility. Or have less cooldowns on making units.
BUG: If u dont have enough parts and u try to build the psi disruptor it says: "not enough terrazine"
That endgame cinematic
Is this a secret mission from nova dlc??
9 missions of this beauty
The first mission is arriving next week.