Pretty cool! For a very simplist terrain, it works great, you get the underwater feeling to it. I'll suggest few things, they might not fit all, but it could improve the terrain.
You could add more animals:
You could add more crater or terrain effects, environment:
You could add more grass/plants:
You could add more rocks and sea shells:
You could even create some rift with tilted ramps:
I remember also an underwater effect that is applied on the ground that does some weird light effect like in a pool... I think it's done with the water or something... it's not a doodad. I can't remember, but that would greatly benefit the terrain. Like this terrain back from an old wte
Is that in sc2 or wc3 or imported wc3 models in sc2? But it looks cool. Feel like the kind of in-game cutscene you would get from wc3.
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Final result.
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Sup! I did this one. Although, no monster, just a protoss underwater old city.
Pretty happy with the result.
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Pretty cool! For a very simplist terrain, it works great, you get the underwater feeling to it. I'll suggest few things, they might not fit all, but it could improve the terrain.
You could add more animals:
You could add more crater or terrain effects, environment:
You could add more grass/plants:
You could add more rocks and sea shells:
You could even create some rift with tilted ramps:
I remember also an underwater effect that is applied on the ground that does some weird light effect like in a pool... I think it's done with the water or something... it's not a doodad. I can't remember, but that would greatly benefit the terrain. Like this terrain back from an old wte
Working on projects:
Cool theme :P
Working on projects: