While that may seem a necro it's actually a continuation of this very project.
After a year or so I present to you the release 1.0 version of InsaneTransmission library.
I report here the changelog:
v1.0 - Jan 3, 2018:
- Removed RPG style feature - Added custom layout transmission modes feature - Removed skip trigger support - Added action to stop InsaneTransmission on a per-player basis - Added all (hopefully) portraits in the game up to LotV campaign dependency - Improved the engine to get more fluid animations - Added action to show/hide a character in a portrait with a standing animation
The big preset should now cover ALL of Starcraft 2 portraits up to Legacy of the Void (campaign) dependency.
I also ask you all, if you like this resource and find it useful, to help me catch bugs or hidden portrait I've not included in the preset.
Hope you enjoy and that every character will now be gifted with proper lip movement!
Rollback Post to RevisionRollBack
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
InsaneTransmission is a library I've worked on in the past month.
By lurking in the forum, and playing various custom campaign myself, I always noticed how difficult was to have portraits move their lips. I know the workaround, and inside myself I start thinking: is there any way to standardize it?
As an engineer, I love to solve this kind of problem, and there it is:
The main features are:
Talking portrait support both with and without lips movement
A big preset which covers, or at least aim to cover, the entirety of SC2 portraits
Support for skip trigger function
Support for custom portraits
Support for voiceover, talk icon, source unit, beep sound with no intereference with portrait
Support for no portrait transmission
Support for different players, up to 14 togheter with different transmission each
No internal delays
Improved transmission mode: a nicer version of vanilla transmission
RPG transmission mode: a more RPGish like UI with visible background
I upload two images. In the first one you see an example of the Improved interface, in the second one an example of the RPG interface. Of course, vanilla interface is there for you to use, if you should not like the other two.
If anyone is interested, it's here for you to see and use.
To download, togheter with my other libraries, refer to this page.
Hope you enjoy.
ATTACHMENTS
Improved UI
RPG UI
Rollback Post to RevisionRollBack
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
While that may seem a necro it's actually a continuation of this very project.
After a year or so I present to you the release 1.0 version of InsaneTransmission library.
I report here the changelog:
v1.0 - Jan 3, 2018:
- Removed RPG style feature
- Added custom layout transmission modes feature
- Removed skip trigger support
- Added action to stop InsaneTransmission on a per-player basis
- Added all (hopefully) portraits in the game up to LotV campaign dependency
- Improved the engine to get more fluid animations
- Added action to show/hide a character in a portrait with a standing animation
The big preset should now cover ALL of Starcraft 2 portraits up to Legacy of the Void (campaign) dependency.
I also ask you all, if you like this resource and find it useful, to help me catch bugs or hidden portrait I've not included in the preset.
Hope you enjoy and that every character will now be gifted with proper lip movement!
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Author of InsaneAI library, InsaneCredits library, InsaneDebug library, InsaneTransmission library, InsaneUI library and InsaneBriefing library.
Author of Mercenary Business - Top 10 Rock The Cabinet 2017: Co-op edition.
Thank you, but keep in mind is still a work in progress.
Only some portrait are in the preset, and if you need something specific done frist, I'm always open to suggestion ;)
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Author of InsaneAI library, InsaneCredits library, InsaneDebug library, InsaneTransmission library, InsaneUI library and InsaneBriefing library.
Author of Mercenary Business - Top 10 Rock The Cabinet 2017: Co-op edition.
InsaneTransmission is a library I've worked on in the past month.
By lurking in the forum, and playing various custom campaign myself, I always noticed how difficult was to have portraits move their lips. I know the workaround, and inside myself I start thinking: is there any way to standardize it?
As an engineer, I love to solve this kind of problem, and there it is:
The main features are:
I upload two images. In the first one you see an example of the Improved interface, in the second one an example of the RPG interface. Of course, vanilla interface is there for you to use, if you should not like the other two.
If anyone is interested, it's here for you to see and use.
To download, togheter with my other libraries, refer to this page.
Hope you enjoy.
Battle.net wants to call me InsaneMst, Insane... but you should call me InsaneMonster!
Author of InsaneAI library, InsaneCredits library, InsaneDebug library, InsaneTransmission library, InsaneUI library and InsaneBriefing library.
Author of Mercenary Business - Top 10 Rock The Cabinet 2017: Co-op edition.