Yeah, however the only scale we have for a raven is a brief background shot in the Battle above char cutscene, its scaled based off of this, bugged me too at first until I realised it needed room for all the missiles, auto turrets and drones.
Oh yeah I know that scene. The raven is in space and is in the shadow of Char (so you can see almost zero detail) so it's impossible to know how big or small it is because it has no point of reference. Yeah there are BCs in the shot too, but those are arguably much further away. The Raven is a self-sustaining factory, but saying it needs to be large for armament storage isn't that great of an argument when it comes to RTS games... then you'd have to say the roach also has to be huge to store a massive volume of corrosive bile in its body, or the oracle must be huge to stockpile all those stasis wards. At some point you have to start suspending disbelief but it's interesting where/how some people where to choose that point. Like how futuristic sniper rifles / assault rifles have a maximum range of about 30 yards, or how space faring fighter planes have a top speed of about 25 km/h. Anyway I'm going off on a tangent but hopefully I could give you some good insight.
Arbiter and Raven seem wayyy too large imo. In the lore, the Raven is a pilotless drone but it's bigger than the Odin here.
Also I'd guess based on the size of the cockpit windows that the Valkyrie and Medivac are about the same size so I can't help but scratch my head about some of these scaling choices. Also the widow mine here is 10 times the size of a marine, that can't be right.
I'm more interested in all these new abilities/units that appear in all the races, like how do the Port Junker and 7 different kinds of ultralisks fit into the tech tree?
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Oh yeah I know that scene. The raven is in space and is in the shadow of Char (so you can see almost zero detail) so it's impossible to know how big or small it is because it has no point of reference. Yeah there are BCs in the shot too, but those are arguably much further away. The Raven is a self-sustaining factory, but saying it needs to be large for armament storage isn't that great of an argument when it comes to RTS games... then you'd have to say the roach also has to be huge to store a massive volume of corrosive bile in its body, or the oracle must be huge to stockpile all those stasis wards. At some point you have to start suspending disbelief but it's interesting where/how some people where to choose that point. Like how futuristic sniper rifles / assault rifles have a maximum range of about 30 yards, or how space faring fighter planes have a top speed of about 25 km/h. Anyway I'm going off on a tangent but hopefully I could give you some good insight.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
@nolanstar: Go
Arbiter and Raven seem wayyy too large imo. In the lore, the Raven is a pilotless drone but it's bigger than the Odin here.
Also I'd guess based on the size of the cockpit windows that the Valkyrie and Medivac are about the same size so I can't help but scratch my head about some of these scaling choices. Also the widow mine here is 10 times the size of a marine, that can't be right.
I'm more interested in all these new abilities/units that appear in all the races, like how do the Port Junker and 7 different kinds of ultralisks fit into the tech tree?
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)