Played 3 missions yesterday, is that hero DT a public or private asset?
Even in mission 1 some lines felt unsuited for protoss, I'm glad that you'll be improving their dialogs. Btw, should I mention obvious data bugs (such as improper blink smoke trail, broken dragoon attack and no cost display for psi bolt)?
Anyway, here are some things I wrote down while playing:
Please use transmissions for dialogs, that way we can re-read them through F10, and that speech border just looks nice.
Cutscene where you find that protoss are alied with zerg, would be cooler if hydras roamed around, them standing there like statues just looks unnatural
It’s best to have tips such as what to use frostbats for in a tip format (again, for later reviewing)
Unskippable cutscenes are annoying. Unskippable cutscenes in the amount you have make sure that I won’t have any desire to revisit missions under any circumstances (thus forcing me to play on casual because I don't dare to risk defeat).
Mission 3 – Casual difficulty - Baneling drops constantly kill my ground troops, When I try to assault base I'm met with many ultralisks and broodlords, would be fine is they didn't respawn, that way I could wear down their defenses, but the way it felt now that I could only win if I amassed 200/200 army and marched in :/
Played 3 missions yesterday, is that hero DT a public or private asset?
Even in mission 1 some lines felt unsuited for protoss, I'm glad that you'll be improving their dialogs. Btw, should I mention obvious data bugs (such as improper blink smoke trail, broken dragoon attack and no cost display for psi bolt)?
Anyway, here are some things I wrote down while playing: