1. I can understand the attacking buildings I agree thats needed, but the builder did seem a bit rough, especially for someone that hasn't played before and loses it to an attacking mob.
Yea i would either add the mineral information to the current board or add in another one underneath it, either would work.
Alright just played and I'm going to give you my first thoughts and things that bugged me. Note. I was playing with 2 AI against 3 AI.
1. Attackable builders? this one seems kinda rough, especially with the amount of tower attacks that can come from the interceptors and seige defenses in later game, I understand you can repair at your core but still?
2. No income timer, so you have no idea when to expect money or how much? there is a lack of information given on that part.
3. The map is very dark, it can be hard on the eyes, whilst the terrain looks awesome, you really can't see much of it anyway, dunno what you can do about that either.
4. AI would build medics first, this is just silly needs to be fixed.
5. The game feels incredibly slow, I dunno if thats a mix of the long building times and slow movement speeds on the HUGE map, game play just really feels like it takes forever.
Other than that, it has a lot of potential and I will definitely be keeping my eye on this for further updates
@IliIilI: Go
1. I can understand the attacking buildings I agree thats needed, but the builder did seem a bit rough, especially for someone that hasn't played before and loses it to an attacking mob.
Yea i would either add the mineral information to the current board or add in another one underneath it, either would work.
Alright just played and I'm going to give you my first thoughts and things that bugged me. Note. I was playing with 2 AI against 3 AI.
1. Attackable builders? this one seems kinda rough, especially with the amount of tower attacks that can come from the interceptors and seige defenses in later game, I understand you can repair at your core but still?
2. No income timer, so you have no idea when to expect money or how much? there is a lack of information given on that part.
3. The map is very dark, it can be hard on the eyes, whilst the terrain looks awesome, you really can't see much of it anyway, dunno what you can do about that either.
4. AI would build medics first, this is just silly needs to be fixed.
5. The game feels incredibly slow, I dunno if thats a mix of the long building times and slow movement speeds on the HUGE map, game play just really feels like it takes forever.
Other than that, it has a lot of potential and I will definitely be keeping my eye on this for further updates
This...
And I am really keen to try this, castle fight was a favourite in war3 :)