on my computer, but not yet online.
i almost finished to create the new heros, now i need to create more waves and test everything. give me 1 or 2 weeks more :)
i guess the problem is the boss award bank entry and the solution Zubacz wrote should fix that. i always played player 1 and got the bonus, so i just wanted to know if its a general problem or if i made a mistake with a certain player. i will try to fix all the bugs as soon as possible, but i´m only one person and have to study too :( .
EDIT: I´m ashamed. you were definetly player 3 when you played that. because of the player 3 (!!!!) i set the bossAward-Variable to 3 instead of 2 , i even didn´t recognice it when i checked it yesterday. you can change it with the bank solution or wait until tomorrow. i gonna fix it with a trigger, you just have to start the game one time and a trigger will set all bossAwardVariables above 2 to 2 with the next update.
My DT is still without bonus. Reclaiming it by playing through it again does not fix it (at least the lvl 10 wave doesnt give me the Nightmare buff again, lost at 20 so wouldnt know whether that wouldve given me the Hell bonus or not).
On Wave 20, a second boss spawned again. Guess why we lost :p
you get no bonus? you beat the last wave and the game said "oh gratulations, bla bla", but your dark templar has no nightmare and no hell bonus? or only the nightmare bonus?
the last wave gives me headache. there is no difference to the other triggers, but still it´s doubled...?
hello everyone, thanks a lot for telling me all the bugs. I gonna fix them as soon as possible.
- ultralisk bug = i tested something and forgot to delete them :)
- commander item = every level 10 hero can have it. maybe i should rename it into ultra item, or something that sounds better. the map is inspired from dawn of war 2, and they called it like that...
- domination bug = i changed the trigger from "unit dies - no unit on the map" to "periodic - no unit on the map". and the trigger is activated when the last enemy spawned. hope this won´t cause other problems
- bonus for killing the bosses = i mixed that up and never realized it. i fixed it today and added energy bonus too. so it´s 10 % for killing the wave 10 boss and 25% for killing the wave 20 boss.
- wave 20, i never wanted to spawn 2 bosses, this was a bug. today i fixed it, do you think it´s too easy now? on the other hand heros are weaker no because of only 10 % bonus...
hm... i will release a new version with 2 more heros, and 3 more levels soon (i hope, lets say 1-2 weeks). i hope it´s ok to fix only the bigger bugs now and the rest in the new version.
i´m planning to add 10-15 more waves, but hardcore ones. you can jump directly to them when you killed the boss at wave 20. what do you think about that? i´m open for other suggestions to offer more things to play.
greets
PS: you can suggest anything you would wish for this map
lol nice avatar pic. are you on european servers? its impossible to play with random people (noone will join), but i always play it with some friends, you could join us.
i really liked the last stand and i didn´t know much , too. but now u do :)
yes yes i know, i meant when i looked for it in the join list (supposing i´m on of the poeple). right now i just play it with 2 friends only, but it´s a lot fun...
hi, 1 minute ago i realeased my 3rd map: " PsychoMC´s - The Last Stand.
It´s a hero defense map, which is inspired by dawn of war 2 - the last stand.
So you can choose 1 of 4 heros, select your wargear (for stats, passive stuff and spells) and fight masses of enemies.
The special thing is, that your experience is saved and you can level up after 1 round. So next time you play this, with your new level, new items are unlocked.
There are no really bad items, only bad item combinations. So you win the game with skill and teamwork and a gof item and hero combination.
The last week i was killing bugs, and bugs, and again bugs. So i doubt i got them all.
Feel free to test my map and write a comment here, or bugs or any improvement suggestion.
i appreciate every help i can get.
PS: i made the map alone, but i got a lot from questions and the tutorials in the forum here. So thanks to everyone for your help !!!
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@xSun: Go
on my computer, but not yet online. i almost finished to create the new heros, now i need to create more waves and test everything. give me 1 or 2 weeks more :)
Hello everyone, last evening and today a worked on a lot of your posted bugs. Thanks for telling me. Here is the Changelog:
- Boss-Bonus-Bugs fixed. 10% for killing DT, 25 % for Killing the Hybrid now. Also disappeared boni for killing the Hybrid should appear now.
- Dominating the last enemy won´t cause the waves to stop
- Commander Item is renamed in Ultimate Item. Every level 10 hero can use his Ultimate Item, there is no "commander"
- You can minimize the points tab now
- Mass Teleportation casting time is reduced
- The effect of Merciless Witchblade is not affected by the Cloak of Shadows
- Melee bonus of the Cloak of Shadows is decreased to 100%
- The HT´s Armor of Agility really decreases range damage now.
- Minor bugs fixed
And what i didnt mentioned in the map changelog: Immolator is buffed, DT shockwave radius reduced, HT +25 hp.
Later i definetly will move the HT´s healing ability to accessories or armor.
i guess the problem is the boss award bank entry and the solution Zubacz wrote should fix that. i always played player 1 and got the bonus, so i just wanted to know if its a general problem or if i made a mistake with a certain player. i will try to fix all the bugs as soon as possible, but i´m only one person and have to study too :( .
EDIT: I´m ashamed. you were definetly player 3 when you played that. because of the player 3 (!!!!) i set the bossAward-Variable to 3 instead of 2 , i even didn´t recognice it when i checked it yesterday. you can change it with the bank solution or wait until tomorrow. i gonna fix it with a trigger, you just have to start the game one time and a trigger will set all bossAwardVariables above 2 to 2 with the next update.
can you descrribe me which player you were? because my DT got the bonus. but i was player 1...
you get no bonus? you beat the last wave and the game said "oh gratulations, bla bla", but your dark templar has no nightmare and no hell bonus? or only the nightmare bonus?
the last wave gives me headache. there is no difference to the other triggers, but still it´s doubled...?
hello everyone, thanks a lot for telling me all the bugs. I gonna fix them as soon as possible.
- ultralisk bug = i tested something and forgot to delete them :)
- commander item = every level 10 hero can have it. maybe i should rename it into ultra item, or something that sounds better. the map is inspired from dawn of war 2, and they called it like that...
- domination bug = i changed the trigger from "unit dies - no unit on the map" to "periodic - no unit on the map". and the trigger is activated when the last enemy spawned. hope this won´t cause other problems
- bonus for killing the bosses = i mixed that up and never realized it. i fixed it today and added energy bonus too. so it´s 10 % for killing the wave 10 boss and 25% for killing the wave 20 boss.
- wave 20, i never wanted to spawn 2 bosses, this was a bug. today i fixed it, do you think it´s too easy now? on the other hand heros are weaker no because of only 10 % bonus...
hm... i will release a new version with 2 more heros, and 3 more levels soon (i hope, lets say 1-2 weeks). i hope it´s ok to fix only the bigger bugs now and the rest in the new version.
i´m planning to add 10-15 more waves, but hardcore ones. you can jump directly to them when you killed the boss at wave 20. what do you think about that? i´m open for other suggestions to offer more things to play.
greets
PS: you can suggest anything you would wish for this map
hey, good idea. i´m going to update the map in about 2 weeks, depending on my time. i can send you the new version and your are my SEA releaser :-D
lol wtf, i just let this map released and have not been paying attention for the last month, and suddenly it´s 4th place in popularity??? *lol*
lol nice avatar pic. are you on european servers? its impossible to play with random people (noone will join), but i always play it with some friends, you could join us.
i really liked the last stand and i didn´t know much , too. but now u do :)
yes yes i know, i meant when i looked for it in the join list (supposing i´m on of the poeple). right now i just play it with 2 friends only, but it´s a lot fun...
PS uuh you work on stargate galaxis? nice idea...
forget about it , i couldnt find it myself. the new map only button is completly screwed, wtf...
i release it again when they fixed the popularity system, otherwise it´s just impossible to play...
hi, 1 minute ago i realeased my 3rd map: " PsychoMC´s - The Last Stand.
It´s a hero defense map, which is inspired by dawn of war 2 - the last stand.
So you can choose 1 of 4 heros, select your wargear (for stats, passive stuff and spells) and fight masses of enemies.
The special thing is, that your experience is saved and you can level up after 1 round. So next time you play this, with your new level, new items are unlocked.
There are no really bad items, only bad item combinations. So you win the game with skill and teamwork and a gof item and hero combination.
The last week i was killing bugs, and bugs, and again bugs. So i doubt i got them all. Feel free to test my map and write a comment here, or bugs or any improvement suggestion. i appreciate every help i can get.
PS: i made the map alone, but i got a lot from questions and the tutorials in the forum here. So thanks to everyone for your help !!!