I play mission one and has a good changes since I played the "Alpha".
- I like the change of model of your xeno-unit (that model is cool but has a lot of problems9
Feedback
- First the sensor ability it suppose to e in LV3? But Jhon has the "dummy" sensor tower without the level.
- In the Hold part i think you should change the owner of the scv to not control it.
- The section between the boss and the macro mission. I just run with jhon using the cloak ability. Maybe a infested turret would be nice to have to justified the enemy units in that part or maybe more dogs.
In reply to hultmanable:
Hey hult! Good to see you! I'll check it.
In reply to Forge_User_39478921:
In reply to Forge_User_39478921:
In reply to Forge_User_39478921:
This was a great history. Congratulations for finished.
- The "warcraft 3" mission almost make me cry.... nostalgic..
- The other mission i didn't fine any error.
- A suggestion: Make Karas move like a colossus, no like a reaper.
Feedback
Feed back:
In reply to EDHRIANO:
How was mission 5 and 6?
In reply to EDHRIANO:
Mission 4 is a reference to my campaign? Convergence and time travel?
Mission 3
- Gooooood.... it was to sooo hard.... yet i made it... very entertaining
- The enemy didn't disapeard when the purifier dies.
- Many time the characters say Cyrbos, no Cybros.
- Your allies appears in the red point (Look picture). Made them look like they appear from nothing
- When you fight Tassadar. Karax repeat the dialog from the previous section.
- Oh and maybe is you a stupid thing of mine but Vorazun maybe should be with two centurions and no two zealots.
Mission 2
- Tal'darim don't use dragoons. But if you wanna use them i'll suggest this skin
https://www.sc2mapster.com/projects/protoss-texture-variations/files/2411723
- AXT and marauder are the same unit to the selector unit.
- The final cinematic. Alarak is no there.
I play mission one and has a good changes since I played the "Alpha".
- I like the change of model of your xeno-unit (that model is cool but has a lot of problems9
Feedback
- First the sensor ability it suppose to e in LV3? But Jhon has the "dummy" sensor tower without the level.
- In the Hold part i think you should change the owner of the scv to not control it.
- The section between the boss and the macro mission. I just run with jhon using the cloak ability. Maybe a infested turret would be nice to have to justified the enemy units in that part or maybe more dogs.
Above all im very happy to play this.
In reply to Hultmanable: