Map 1
The writing is not the greatest. When you have dialogue, maybe have the speaking unit's portrait up, that way I don't have to read "Jim Raynor: <insert text>" I can ignore the bad writing since English must not be your first language, but the portrait would have made the intro at least a bit better.
To be fair, this can't be done because Blizz handled portraits moronic. Portraits only have speaking animations carefully adjusted to the lines said in the campaign. There isn't one global "speaking animation" that you can put up with a line of text. You'd need to completely animate the model from scratch and make his mouth movements match the lines from your map.
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To be fair, this can't be done because Blizz handled portraits moronic. Portraits only have speaking animations carefully adjusted to the lines said in the campaign. There isn't one global "speaking animation" that you can put up with a line of text. You'd need to completely animate the model from scratch and make his mouth movements match the lines from your map.