Q. (Aratar) - How do I make portraits move their lips in transmissions? The "talk" animation just makes them shake their heads. Is it possible to make the lips move in sync with the subtitles?
A. You can set up facial animations in Sound data with the Facial Animation and Facial Group fields. These refer to animations available from a .fxa file which is specified in Model data with the Facial Controller field. The easiest way to pick facial animations is to open the Previewer, add a portrait model, and right-click the portrait model tree view item to Add Facial Layer. Then you can right click the facial layer to view which facial animations are available. Once the data is set up, your portrait will play the facial animation when you send a transmission using that model and sound.
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Q. (Aratar) - How do I make portraits move their lips in transmissions? The "talk" animation just makes them shake their heads. Is it possible to make the lips move in sync with the subtitles?
A. You can set up facial animations in Sound data with the Facial Animation and Facial Group fields. These refer to animations available from a .fxa file which is specified in Model data with the Facial Controller field. The easiest way to pick facial animations is to open the Previewer, add a portrait model, and right-click the portrait model tree view item to Add Facial Layer. Then you can right click the facial layer to view which facial animations are available. Once the data is set up, your portrait will play the facial animation when you send a transmission using that model and sound.