I made a fist playtrought of M9. Liked the terraining alot. And the feeling of the mission. The cinematics his also good. You have evolved as a campaignmaker I can see that. =D.
In the section playing as Mira kel I could lure the zers before the group moved out so I could kill them easily. Perhaps add them by trigger or move them futher back?
SPOILER*
I am fan off different endings so I really like when you got to choose. First I choose "painful truth" and made it to when Kaiser dies. Then the game ends in defeat becouse of the no heroes can die trigger. I do not know if that is supposed to happe, but I guess not.
So I reloaded and took selection nummber two, haven´t beaten the boss yet.
played cradle of life, nicely done. I liked all about it, the terraining, the story is becoming very interesting. A good boss battle too. Played it on casual just to feel it out, maybe play it on some high difficult soon
- Liked the collapsing bridge, I also would like to use more dynamic parts in my terraining.
- I died at some point and skipped the into cinematic and after that the text "Press "esc" to skip etc" was still there until the next cinematic.
- Darmanis portrait was missing for me at all her transmissions.
- I also found the boss a bit easier but perhaps more balanced as Deltronlive said.
A tip, if Darmanis is a memory or something like that. I personally would found it cool if you changed her opacity so she would be a bit transparent =D
It will be interesting to see where it goes from here.
I have now played your first map, good work!
I like the idea of playing as Kyra han. The story seems interesting and I like the tip about each hero but also about the feral zerg.
Terraining in my opinion is quite good.
Regarding the boss the heal of that beast was insane ;) unfortunately the boss stopped attacking me about when it had changed platform for the 4th time. This has also happened in my maps..
Overall nice work, looking forward to playing more!
@EDHRIANO: Go
Yeah by the evil kerrigans consume ability I think :/
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Hi,
I made a fist playtrought of M9. Liked the terraining alot. And the feeling of the mission. The cinematics his also good. You have evolved as a campaignmaker I can see that. =D.
In the section playing as Mira kel I could lure the zers before the group moved out so I could kill them easily. Perhaps add them by trigger or move them futher back?
I am fan off different endings so I really like when you got to choose. First I choose "painful truth" and made it to when Kaiser dies. Then the game ends in defeat becouse of the no heroes can die trigger. I do not know if that is supposed to happe, but I guess not.
So I reloaded and took selection nummber two, haven´t beaten the boss yet.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
played cradle of life, nicely done. I liked all about it, the terraining, the story is becoming very interesting. A good boss battle too. Played it on casual just to feel it out, maybe play it on some high difficult soon
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
@EDHRIANO: Go
Aha I see. Well then there is nothing wrong with the portrait =)
Yeah, if I remember right you add a event in the actor to set unit opacity or something like that. It´on the forum somewhere
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Hi,
tested M2 just now. Recognized some bits =)
- Liked the collapsing bridge, I also would like to use more dynamic parts in my terraining.
- I died at some point and skipped the into cinematic and after that the text "Press "esc" to skip etc" was still there until the next cinematic.
- Darmanis portrait was missing for me at all her transmissions.
- I also found the boss a bit easier but perhaps more balanced as Deltronlive said.
A tip, if Darmanis is a memory or something like that. I personally would found it cool if you changed her opacity so she would be a bit transparent =D
It will be interesting to see where it goes from here.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
@EDHRIANO: Go
Yeah it was something like the 4th time after it changed location. Do not know if a trigger re starting the boss Rotation every so often could work.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
I have now played your first map, good work! I like the idea of playing as Kyra han. The story seems interesting and I like the tip about each hero but also about the feral zerg. Terraining in my opinion is quite good. Regarding the boss the heal of that beast was insane ;) unfortunately the boss stopped attacking me about when it had changed platform for the 4th time. This has also happened in my maps..
Overall nice work, looking forward to playing more!
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant