Finally managed to play past mission 2 to the end on hard difficulty (i had to switch language from italian to english to don't have the param/value bug) and i have to say that the campaign was great, but some bosses were godawful imho and there are some minor grammar errors on each mission (i am not posting them, since they are not so big to become a real issue)... Here's what i've found below.
*Mission 2, if i am after the bridge (that break itself) it collpase, but if i am before it, it doesn't collapse and i simply can't walk on it
*Mission 3, i feel that CG Zealots here are a bit small, smaller that a marine on his suit, could be ok to make them a bit bigger
*Game speed on each mission is set to "Normal" instead of "Faster"
*Medic hero is never on the F2 army tab
*The dragon boss of mission 2 is the worst to be honest, that semigrab crystal spell followed by a volley of oneshot missiles feels really random to me, plus the mechanic that alwais manages to piss me off, health regen to bosses
*Macro mission, wh the Command Center is not liftable? Is it intended or not?
*Suggestion for the "....." you used on some missions, only 3 points ar correct "..." more is a mistake
*Selenids should use her LotV portrait to match with her CG model
*Loved the hidden resources on mission 7
*Mission 8, you should remove FireFly from the F2 tab and make it a structure
*The void thrasher is impossible imho, i was able to tear it down to 2000 hp, but his stupid combo grab/missile oneshot was too much for me, even with the invulnerability spell of the Hydra hero and the shield of the adept
*The final boss is too easy with the truth path and impossible (imho) on the lie path, yes i got the buffed Adept but the enemies that keeps respawning teared apart my shield, i am pretty sure that i faced it the wrong way, did i have to save all energy for the shield and run away from the summons and hit every now and then the boss?
* Conclusion, a good campaign with a nice story, but i couldn't digest some bosses... Looking forward for Noir Automata
I changed everything following video instructions, no more Param Value, the dialogues and triggers work, but every data modify is gone... Fuck this i say, I wasted one hour on this process, my PC is old and tired, with the map still not playable... I'll sadly have to watch it on YT, not my fault after all...
Yet again i get param value bug from mission 3 and beyond... making me unable to play your missions, i downloaded all the campaign three times and still get this bug, goddamnit, i will have to watch them on Jayborino channel, i am so lucky to have a sc2custom campaigns youtuber on this world
Finally managed to play past mission 2 to the end on hard difficulty (i had to switch language from italian to english to don't have the param/value bug) and i have to say that the campaign was great, but some bosses were godawful imho and there are some minor grammar errors on each mission (i am not posting them, since they are not so big to become a real issue)... Here's what i've found below.
*Mission 2, if i am after the bridge (that break itself) it collpase, but if i am before it, it doesn't collapse and i simply can't walk on it
*Mission 3, i feel that CG Zealots here are a bit small, smaller that a marine on his suit, could be ok to make them a bit bigger
*Game speed on each mission is set to "Normal" instead of "Faster"
*Medic hero is never on the F2 army tab
*The dragon boss of mission 2 is the worst to be honest, that semigrab crystal spell followed by a volley of oneshot missiles feels really random to me, plus the mechanic that alwais manages to piss me off, health regen to bosses
*Macro mission, wh the Command Center is not liftable? Is it intended or not?
*Suggestion for the "....." you used on some missions, only 3 points ar correct "..." more is a mistake
*Selenids should use her LotV portrait to match with her CG model
*Loved the hidden resources on mission 7
*Mission 8, you should remove FireFly from the F2 tab and make it a structure
*The void thrasher is impossible imho, i was able to tear it down to 2000 hp, but his stupid combo grab/missile oneshot was too much for me, even with the invulnerability spell of the Hydra hero and the shield of the adept
*The final boss is too easy with the truth path and impossible (imho) on the lie path, yes i got the buffed Adept but the enemies that keeps respawning teared apart my shield, i am pretty sure that i faced it the wrong way, did i have to save all energy for the shield and run away from the summons and hit every now and then the boss?
* Conclusion, a good campaign with a nice story, but i couldn't digest some bosses... Looking forward for Noir Automata
I changed everything following video instructions, no more Param Value, the dialogues and triggers work, but every data modify is gone... Fuck this i say, I wasted one hour on this process, my PC is old and tired, with the map still not playable... I'll sadly have to watch it on YT, not my fault after all...
Yet again i get param value bug from mission 3 and beyond... making me unable to play your missions, i downloaded all the campaign three times and still get this bug, goddamnit, i will have to watch them on Jayborino channel, i am so lucky to have a sc2custom campaigns youtuber on this world
Map 1 and 2 are good, but map 3 gives me Param/Value bug