I have done every part of a 'high-end' custom content release - scriptwriting, voice acting, graphic and sound design, music production, mapmaking, modding, characterisation, the list goes on. I have useful experience in these fields
What have you done? What makes you an expert? You obviously think you are better than most people and it obviously makes you feel good talking about other people's work that is "lesser" than yours. You know what this reminds me of - after someone has given a talk at a conference and opens the floor for questions, and then you get that person (usually a male) who wants everyone to know (including his own ego) that he is better than the person giving the talk by talking about how his own work and how bad he thinks of theirs. Yes you offer constructive criticism, but things like saying that you have voice acted for many years does nothing but put the person down and build your own ego. Why does the campaign creator care if you have voice acted for many years? And saying that it sounds like a Microsoft Sam robot - how does that help?
Also, just in general, people that make campaigns often spend a lot of time deciding what to put into their maps and what to focus on. Comments like why didn't they include something are unfair in my opinion. You should focus on how they can make the things they did do better.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
I skimmed through your video. I would definitely cut the video length down as it is very hard to listen to you talk for an hour and a half. Maybe a better format would be to have shorter, separate videos focused on specific things. For example, have a video focused on voice acting/dialogue and give examples of good and bad voice acting/dialogue from different campaigns, another focused on gameplay, etc.
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Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
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What have you done? What makes you an expert? You obviously think you are better than most people and it obviously makes you feel good talking about other people's work that is "lesser" than yours. You know what this reminds me of - after someone has given a talk at a conference and opens the floor for questions, and then you get that person (usually a male) who wants everyone to know (including his own ego) that he is better than the person giving the talk by talking about how his own work and how bad he thinks of theirs. Yes you offer constructive criticism, but things like saying that you have voice acted for many years does nothing but put the person down and build your own ego. Why does the campaign creator care if you have voice acted for many years? And saying that it sounds like a Microsoft Sam robot - how does that help?
Also, just in general, people that make campaigns often spend a lot of time deciding what to put into their maps and what to focus on. Comments like why didn't they include something are unfair in my opinion. You should focus on how they can make the things they did do better.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
I skimmed through your video. I would definitely cut the video length down as it is very hard to listen to you talk for an hour and a half. Maybe a better format would be to have shorter, separate videos focused on specific things. For example, have a video focused on voice acting/dialogue and give examples of good and bad voice acting/dialogue from different campaigns, another focused on gameplay, etc.
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.